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Originally Posted by Zehnchu
Copy/pasted from another forum. Credits go to Gorani:
So perhaps there are people who will never see these areas. |

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Originally Posted by Count to Potato
What would happen if top ladder guild form alliances?? Don't you think thats a little easy for them? And if you were EVIL would you not make alliances and try controlling everything soly?
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Originally Posted by wolfe2dale
I have copied the following question & answer from a recent interview with Jeff Strain on a German website:
Question: Let us simulate the worst-case scenario: The best guilds of Guild Wars form an alliance with each other that is, undoubtedly, going to be very successful. Will members of other alliances have any chance at all to enter the areas controlled by such mega-alliances? Are there going to be any more disadvantages that members of the inferior alliances must expect to face? Answer: You dont have to participate in that part of the game in order to fully enjoy all of the world playing content. The Factions and alliance speech is for players who wish to participate at that kind of level and I think that a lot of people really find that it is fun. People shouldn´t feel like if they don´t want to participate in that or if they are just a smaller guild who doesn´t want to join a larger guild to form a larger alliance than they are missing out any of the world content. That is not the case. It is true that the best alliance will have access to more cities but there is nothing in the elite missions that is going to finally put anybody into disadvantages. And you know, you have to have rewards and those people who work hard and win the rewards have to get benefits from them. I certainly understand the statement I may not able to play on that level or not interesting in that and I think thats fine to but by the same token for those people who work hard and be competetive we have rewards. So I guess there you have it... parts of the game will be off-limits to anyone not in a large alliance. GW have done the worst thing I can possibly imagine to this game....damn. Thank God Elder Scrolls IV: Oblivion comes out at around the same time... I think I now know where my money will be spent. |
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Originally Posted by Zehnchu
News about GW:Factions (from Gamestar Magazine)
1. An “Alliance” can be formed by a maximum number of 10 “Guilds” 2. “Alliances” with top level faction-points will hold areas (=> If you load a story map a banner with “This area is part of the Luxon realm. It belongs to Alliance “XY” appears) 3. If you are member of Alliance “XY” you will get help from local NPCs (ie. mages will cast buffs on you, traders will make better prices) 4. The best “Alliance” will hold the capital city and will get access to places and areas, that are forbidden to others (ie. a special balcony from where you can look down) 5. How to earn faction for Luxon/Kurzick? (ie. bring quest items to the Luxon or Kurzick NPC; or on 16vs16 PvP maps with multiple goals over a period of time.) |
