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Originally Posted by Siren
Why does no-one use it? Consider why and then you'll see why it doesn't need to be changed.
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No one uses it because it has too many conditions that need to be met for how powerful it is. If it had an appropriate power for how many conditions need to be met then people would use it more.
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Rarely do you see it in PvP. Why? Primarily Interrupts and Corpse Denial. You said that yourself. And then you also said that even with the "buff" suggestions, Well of Power still probably wouldn't see playtime in HA and GvG.
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If you actually read my previous posts you will see that I believe reducing the cast time on it will make sure it sees more use since cast time reduction helps against both corpse denial and intruption.
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So there, what's the point of buffing it in the first place if you yourself don't even think it'll be used?
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So instead of suggesting changes to it that will make it used and add variety and fun to this game you would rather just sit there and argue against any change at all to keep the game at its current status quo of usefull skills. Apparently your a troll.
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We all know why Well of Power isn't used in PvP. Breaking the skill or "buffing" it isn't going to change why people don't use it, because people don't use it because it only gives a measly AoE +2 energy regen and requires a corpse to boot. No caster in their right mind would try to get in that WoP if that means going closer into the fray. A combination of WoB, Blood Rit, and BiP shats all over WoP in PvP because WoP is a PvE Elite.
So let's consider PvE. Try playing a Well Necro in the new Tombs (hell, play one in UW, too). Well of Power there in its current form is insanely powerful, almost to the point of being overpowered. Just think about it. You can bring Well of Blood, Well of Power, and Blood Rit, running at max Blood magic with AtB.
If anything, Well of Power is overpowered when played by a competent Necro in PvE.
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So now we finally get down to it, after digging through your posts we finally find out that you are a pve fanboi. Apparently in your close minded little world certain skills are for pve only and will never in any way shape or form be usefull in pvp. If someone tries to addjust the skill to make it more usefull for pvp WITHOUT SUBSTANTIALY AFFECTING PVE BALANCE then you will fight against it.
Lets examine my suggestions for wop and their effects on pve balance.
1.) Increasing well of power durration. Will this affect pve? No, because in pve once you have the first corpse from mob and use WoP a few other mobs will have died before the durration on the current WoP is out. So you just cast WoP again, since there is little to no inturruption or corpse denial to stop you, you can basicaly make and endless chain of the current WoP that last for a total of far longer than any durration buff they might recieve.
2.) Will reducing cast time affect pve at all? No, because there is little or no interrupt or corpse denial in pve the cast time of WoP really doesn't matter and will not change its power since you are pretty much guaranteed to get it off no matter what the cast time.
Once again you seem to just want to argue against any suggestion at all and your reasons are vapid at best. If you honestly believe that it is difficult to balance WoP for pve and pvp and that my suggestions are wrong, then I recommend that you step out into the world and join the rest of us in suggesting changes rather than staying in the troll realm where you simply argue against any suggested changes because your afraid of what might happen.
The fact is we know how WoP is right now, yes its fine in pve, but its not ok in pvp. Why not make changes that make it useable in pvp that won't really affect pve. Seriously man, get a grip.
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It's always been crap in PvP, and always will be, and adding damage reduction to it is just asinine, because if you want to run Wards, go N/E and bring Wards. N/E is amazing for damage mitigation.
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I never said anything about damage reduction... once again I'm starting to think you just skimed the posts above this.
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I'm disagreeing with you here because I've played Necro since before the game launched, and I know how Necro works. Learn how to play it better before you go saying something like WoP needs a buff. The very fact you're saying it needs a buff proves to me you haven't played Necro enough, and haven't really given WoP its proper playtime in its proper environment.
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And I'm disagreeing with you here because I'VE played Necro since before the game launched, and I know how Necro works. Learn how to play it better before you go saying something like WoP doesn't need buff. The very fact you're saying it doesn't need a buff proves to me that you haven't played Necro enough, and you haven't really given Wop Its proper playtime in all environments.