Points are like:
12 Healing (9+3, and use a +1 scalp to get 13 healing for a +4 mending)
11 Protection (8+3)
16 Smite (12+3+1)
8 Divine (5+3, also use a +1 scalp to get divine even higher for Blessed Aura)
2 Tactics (from the three leftover points)
Get a HoD sword or a Fiery Flame Splitter from the collector in the Ascalon area to help build up adren for Bonettis which will fill up your energy almost instantly. Honestly Bath's Spirit will pretty much charge up Bonettis though. Also you can play with the points some to get your Divine higher to get an even longer SoJ. Since Blessed Aura makes Prot Spirit last longer you can lower your Prot some to accomplish this. Healing needs to stay at 12 (or 13 with scalp change) so you can get that +4 mending. Since SoJ is your only Dmg source you'll want the highest smite level possible...
I could go on forever, but I'll leave the rest to you. There's so many variations of the 55 I-Monk build that I use for different areas....Best of luck!
I have a Mo/W build that i want to post for people who need it. It is based on a warrior farm build i got from a friend and it works best against any kind of foe that attacks at melee range. [Triple Chop][Whirlwind Attack][Frenzy][Protective Spirit][Healing Breeze] [Balthazar's Spirit][Essence Bond] and [Blessed Aura].
Attributes are:
Healing Prayers: 8+3
Protection Prayers: 8+1+3+3
Smiting Prayers: 0+3
Divine Favor: 7+3
Axe Mastery: 12
It is not going to get you through the whole game especially where there is lots of degen and 97% of the community know of it.It is best to use Shield of Judgement vs those axe skills.