Ok, here is my input on what this guy said..
Lvl 99 game? Yeah that would be fun, and impossible to go above 50 in this game. My opinion? After lvl 20, make the bar have to go 2-4 times through before a level, and after 30, 8-10, and so on. It will make the game long, and if the ever decide to do this, well... that could be in like 3 months, and by them, the game map COULD be filled up. Also, recalling all the manuals would be a must and probably a total char. reset.
Weapon's, I agree on. I know, Blue, Purple, Yellow weapoms are the majority of weapons, but there are no self unique weapons or armor in this game!!! It's just a prefix and a suffix pasted on an item, each of the 2 adding in an effect! Just like Dungeon Seige, accept this database of pre and suf is exactly 366% larger. Let's have some items with "special effects" and special names, like The White Mantel Long Sword, or Glints Inpenitrable Curicass ( except by Loviatar, so dont pvp him with it :P ) or even have an item named after each of the top 3 guilds of the month be added into the game

So, *Some korean name* Fiery Dragon Sword, lol.
I played D2 since beta and non stop I have been playing, hacking, selling, pking, rushing, item gardening, pvping, helping, exploiting, exploring, collecting, etc. One of the reasons I liked the game was the item system and how it worked. It was extremly balanced and some how, the games HC feature, etc. made it addictive. I had to repeat grade 11 because of it, but made over 2000$ in Diablo2 items. It was the best year of my life! Yeah, this game should have independant unique items, and even some sort of set activation items! Who knows,,, one day, they could stream up a unique item called "Level 20 Is The Limit Boots" and everyone would find them.
Yeah, some of the things you listed would be great to add in to this game, but I dont see it happening on the first 2 weeks of the game!!!