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Originally Posted by KelvinC
-IWAY: longer recharge, ends when any of your team kills one enemy
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No. The Zaishen IWAY team that consists of 4 W/R and 4 pets are in the Veteran Zaishen Challenge for a reason. Perhaps there will be a nerf on IWAY soon, but not in the way that you mentioned above.
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-water spell should also slow attack(arm) speed
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Yes. Water spells should be buffed.
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-DoT AOE will have greater chance of hitting more than one target while the damage will be adjust to reflect this change to make it balance.
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Are you refering to the Necromancer spell "Suffering"? Yes. I think its range of effect should be increased.
Perhaps failure rate 50% if Air Magic is 7 or less. Means require 8 or more to function 100% all the time.
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-Deep wound should reduce hp accord to how many % hp remaining. For example if you are 200 hp with 400max hp, deep wound decrease your hp by 100. In fact it should only decrease hp by 50.
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No. Deep Wound is fine the way it is now, if you don't like conditions, bring conditions removal skills.
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-Distortion have higher recharge time
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No. Distortion is fine the way it is now. You don't necessarily need to hit a target in order to kill it. They are many other more efficent ways of killing. And if you are a warrior, bring Wild Blow to kill stances.