Goal: Make a W/R barrage pet build for tombs that is just as effective as a Ranger primary, for those who don't have a primary ranger but would still like to do fast easy tombs runs. With some input from the community, perhaps it is possible to make a w/r that is in some ways more effective than the run of the mill Ranger primary B/P. My armor is Gladiators w/ ascalon boots.The energy from Gladiator's is really essential.
With B/P groups cutting the time in half for a tombs run compared to when I tanked the whole thing, I figured why not change secondaries and join in on the action. I ran into an unforseen problem, noone will accept a w/r, even after you make it clear you are set for B/P. After trying to get into a PUG for an hour I gave up and waited for my guildmates to get on. Even with near a full group, some rangers said, "A Warrior?! Goodbye." I was in charge of the FW spirit. I was afraid it would cause energy problems but I actually never ran out of energy throughout the whole run. If I ever got low, I activated Bonetti's and let the nearests grasps swing at me for a second.
Advantages:
10% armor penetration always (with 10 strength)
Higher AL (would make a better puller because it would handle the damage better)
Absorbtion Runes and armor
Opens alot of new possible skill variations
Disadvantages:
Less energy (Fixed by Glad's armor)
Impossible to get into a group unless with guildmates.
Cannot be responsible for the winnowing spirit
Skills:
Barrage
Distracting shot
Bonetti's Defends
Favorable Winds or Free if someone else can do it (contemplating: I will survive, IWAY, Endure, or Healing Sig)
Troll Ungent
Ressurection Sig
Comfort animal
Charm Animal
Attribute Distribution:
Strength 10
Marksmanship 12
Wilderness Survival 8
Tactics 7
Beast Mastery 2
If you are still worried about energy, a zealous bow should take care of any problems that may present. I used a Vampiric and was fine. Now I'm not great with the math, but I would think 10% armor penetration would deal more damage than a point or 2 extra in marksmanship when using barrage. Also the armor penetration deals the damage on every shot, without required energy to deal the damgae. Part of my reasoning for posting this thread is to get some input and suggestions for that floating skill but also to raise awareness that this is a viable build and not to ignore that W/R who says he's set for B/P. Alright, now tear it up....
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have friend, don't listen to Murder In China, he is always outspoken about everything he doesn't feel is exactly right. If you are having fun playing, then you are achieving exactly what you should be in this game... Because it is a GAME