Changing to a More User Friendly Interface for Zoning

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E
Eve
Lion's Arch Merchant
#1
Proposing some ideas to change the way we zone in and out of pvp and pve areas.

Current situation to zone into islands:
When we click on the ship icon, we are presented with a menu that only leads to the great temple and the option to choose the district as shown below.




Suggestions
Add the arenas in the menu or change it totally by just presenting us the islands map straight away after clicking on the ship icon.




Current situation to zone out of islands:
When we click on the ship icon, we are presented with a menu that only leads to Lion Arch and the option to choose the district as shown below.




Suggestion:
Add the towns in the menu or change it totally by just presenting us the overall zoomable map straight away after clicking on the ship icon.




What do you guys think?
kdhoney44
kdhoney44
Frost Gate Guardian
#2
I agree, dont like chosing something from a menu with only one option. Perhaps this is something that is just awaiting content from Factions though.
EternalTempest
EternalTempest
Furnace Stoker
#3
I know the battle isles is the interconnect for C1 <-> C2 cross over if you own both versions. So it does make sense when you warp out to choose Lions Arch or the "port" in C2.

I would personally like a button that flips the map between (c1/c2).

I do like the idea about the arena warp on the list when yo go in.
Soul Shaker
Soul Shaker
Krytan Explorer
#4
Yeah, i like this. I was kinda annoyed at that stupid travel thing...
O
Orbberius
Krytan Explorer
#5
Yeah, I hate that it's a two-step to go from PvE to an Arena.
toramiko
toramiko
Academy Page
#6
Yes, I'd like something to be done about this too.

Your idea makes complete sense when warping into the Battle Isles. But when warping out, I'm afraid the list would get too lengthy with all the towns to choose from (especially after chapter 2).

So it might work better another way. Not to mention most towns can't be reached by boat. Hehe. Then again, a lot of things don't make sense in the game already, like dwarves that are almost as tall as the average player -- especially the females.

Simply clicking the boat and revealing the world map is good enough for me. Maybe have 2 boats in Battle Isle (after chapter 2)? So according to which one you click, the corresponding map shows up. But later on with all the new chapters, we're going to have one crowded harbour.

/ponder
Quid Pro Quo
Quid Pro Quo
Wilds Pathfinder
#7
Loads go so fast that I don't mind but this is a good idea for those with slower computers.

/sign