This is just a general PvE build that I've had a lot of success with. It works well in groups and has the ability to take out grouped mobs with ease.
Profession:Ranger Mesmer
Name: Anthrax
Type: PvE
Category: Damage
Attributes: Marksmanship 16( 12+3+1), Expertise 11 (10+1), Distribute the remaining points between Wilderness survival and Inspiration magic favoring Wilderness more heavily.
Skills Set: Apply poison, Pindown, Epidemic, Barrage {elite}, Energy drain, Physical Resistance, Elemental resistance, Troll ungent
Summary: The main purpose of this build is to dish out damage to a group while remaining out of immediate aggro. This can let your tanks get a heads up and a head start on taking them out. First thing you apply poison. Follow this with a pindown shot on the enemy of your choice then immediately hit that enemy with Epidemic. This spreads cripple and poison throughout the group. Now that your dastardly deed has been done swap to barrage and lay into them. If done right you should have them to a quarter or less health throughout the mob before your tank has to do much of anything. The energy Tap is there in case you find yourself short on energy for some reason. It shouldn't happen but it helps when you are spamming barrage. Expertise should do something to manage your energy for you but it can only do so much. Troll ungent is your ubiquitous self heal. the resistances are obvious. If you get attacked by either one of these swap to it. they cast fast and can give you time to be healed if you are hard pressed.
As far as equipment, any max long or flat bow with the poisoner mod on it will do. You want to stretch out your DoT as much as possible without taking from your barrage damage. A long or flat bow is a must so you can get the range on your enemy. If you use a flat bow you may want to swap out troll ungent for RtW, esopecially if you have a competent monk. Because of the use of barrage though a long bow may be more suited. This can help take some of the aggravation of missed shots because of the high arch of the flat bow. I use Druids armor for the elemental armor bonus across the board. If done right physical shouldn't be much of a concern but casters can hurt you from a distance.
Notes & Concerns: The one thing you must watch out for with this build are interrupts. Your first three skills must be cast without a hitch in order for it to work. Aside from poison arrow they all cast fast so it's not much of a concern but a concern none the less.
Credit: Credit goes to me. If anyone designed a similar build I never heard of it. Lots of poison builds are out there but personally I find this one to be the most utilitarian at least for me. Any notes or comments you all would like to contribute are welcome.
S
