How does pet bone dragon sound?
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And Liek Rangers Shud Have A Nuceler Arrow Wit A Nucalar Arrowhead Tht Blows Op Evry1 N Thn They All Die Liek Lol! N Thn He Cud Ave Som Nuceler Protectionion Spell So He Was Ammune N He Didnt Die Bt Evry1 Else Does Lololrofl Yes That Wud Rule So Much Plz Plz Anet Make Ths Happen I Wud Be So Happy Yes!
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Originally Posted by crow_killer
yes it think you would have to have say 12 beastmastery to tame one. Beastmastery is rarely used at the moment for example just look at the build ideas on this site, i don't think any use beastmastery a lot
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Originally Posted by crow_killer
i find it hard in pvp, my lvl 20 ranger has good armour but can't handle more than one warrior at once. If you ask me i think the game needs a little more balancing...
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Originally Posted by Eclair
Make it so that you can pass right through pets, that's what they did in D2 I think, solved a lot of problems.
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Originally Posted by Phaedrus
They should also add a fire elementalist spell, Nuclear Armageddon. That would own too.
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Originally Posted by Phaedrus
Yeah. When I think "cool" I think about super-big pets lumbering into narrow passageways and cutting off the rest of the group from moving.
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Originally Posted by Linkie
And Liek Rangers Shud Have A Nuceler Arrow Wit A Nucalar Arrowhead Tht Blows Op Evry1 N Thn They All Die Liek Lol! N Thn He Cud Ave Som Nuceler Protectionion Spell So He Was Ammune N He Didnt Die Bt Evry1 Else Does Lololrofl Yes That Wud Rule So Much Plz Plz Anet Make Ths Happen I Wud Be So Happy Yes!
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Originally Posted by super dooper
Sounds like you have something against pets..
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I'm not opposed to a bigger selection of pets, but ANet's done a pretty good job of making each pet meaningful in its own way. Having lots of pets just for show with no substance or difference between them is wasteful. So you add a flashy new set of dragon pets. They breathe fire or acid or bark thunder or bleed meteors. That would be too powerful, so they do all those things but it does little or no damage. Now I have to deal with everyone running Rangers and Ranger subs so they can have the flashiest pimped-out pet west of Ascalon.
Yeah, I totally can't wait. Right up there with Nuclear Armageddon for elementalists. :P
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I like beastmastery myself as well. My only issues with pets are that they should be resurrectable with a res spell like every other team member (which would possibly free one slot up, as you could have a monk healing them and rezzing them - the disabling skills on res is mostly I think because of the speed of the Comfort Animal, so wouldn't need to happen with a 8 seciond rez), that they block too much (they should bump oout of your way more, adjusting to the player's movement) and that they need some commands to make them easier to control (I described this in a suggestion thread) for example a "stay" or "continue what you are doing" command to keep them close when pulling (which could also double as the "continue attacking your target button), a release command to let them take off/switch to your target; displaying their current target as a secondary attack bar (so I can see who my pet is fighting and who I am fighting) and the ability to make them attack previous/next targets.
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Originally Posted by Epinephrine
I like beastmastery myself as well. My only issues with pets are that they should be resurrectable with a res spell like every other team member (which would possibly free one slot up, as you could have a monk healing them and rezzing them - the disabling skills on res is mostly I think because of the speed of the Comfort Animal, so wouldn't need to happen with a 8 seciond rez), that they block too much (they should bump oout of your way more, adjusting to the player's movement) and that they need some commands to make them easier to control (I described this in a suggestion thread) for example a "stay" or "continue what you are doing" command to keep them close when pulling (which could also double as the "continue attacking your target button), a release command to let them take off/switch to your target; displaying their current target as a secondary attack bar (so I can see who my pet is fighting and who I am fighting) and the ability to make them attack previous/next targets.
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Originally Posted by Phaedrus
Actually I have a bear and I love him. He has a cute bear butt. The thing I like least about him is the space he takes up.
I'm not opposed to a bigger selection of pets, but ANet's done a pretty good job of making each pet meaningful in its own way. Having lots of pets just for show with no substance or difference between them is wasteful. So you add a flashy new set of dragon pets. They breathe fire or acid or bark thunder or bleed meteors. That would be too powerful, so they do all those things but it does little or no damage. Now I have to deal with everyone running Rangers and Ranger subs so they can have the flashiest pimped-out pet west of Ascalon. Yeah, I totally can't wait. Right up there with Nuclear Armageddon for elementalists. :P [ ] |
Wouldnt it be somthing if it was the weakest of all the pets?
Well anywho, im sure there are ways to work it out without overpowering it.


