Hey all. Recently started an E/W for fun and I've been trying to come up with ways to still use the Fire AoE's in PvE.
Now when I'm solo it's pretty much a waste of time to attempt to stack AoE damage over time spells like Fire Storm/Lava Font post the AI nerf. Quick frankly that used to be quite a fun and efficient combo to use and I'm sad to see it die the way it has.
When grouped the only way I could see this working nowadays is with some form of dedicated AoE KD'er.
How do you guys feel you can get around the new AI?
I can't seem to find more than a tiny handful of ways to combat the AOE AI nerf.
The most common thought process I have is to have 2 Ele's at least in the group and have them both cast Meteor Swarm on a group of creatures staggered, so that the creatures in the AoE are Knocked down every 1.5 seconds or so instead of every 3 with ONE swarm. For added security have either another Ele OR one of the same ele's use something like Frozen Burst to snare the swarmed creatures.
This of course would require 2 or more Fire ele's in a group in order to pull off instead of the usual one it used to take to accomplish a full AOE onslaught.
I guess I understand why the nerf ocurred. AOE farming was entirely too effective for a few builds and cheapened the game. However now I find AOE with Fire to be incredibly saddening because if you are soloing and want to AoE with fire you basically have to use all the instant AOE damage spells rather than the over-time ones. The only benefit of the over time ones is that once you fire them off you could cast other spells while they were working.
I'm curious to hear what clever ways Elementalists out there have come up with combatting this AI.
The only other game that has this kind of AOE AI is City of Heroes/Villains with certain large area AOE debuffs. The problem is that Guild Wars AOE is so damn small in area compared to most other games.
Discuss :/
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