It was brought to my attention that a copyright law prohibited me from posting this build identical to its original source, and therefore I have rewritten it to my satisfaction, creating in my opinion a better and more organized guide. Enjoy.
Attributes:
16 death
10 curses
10 soul reaping
Skills:
glyph of lesser energy
animate bone fiend
barbs
strip enchantment
defile flesh
taste of death
ventra's sacrifice
glyph of renewal (elite)
Armor:
Scar patterns, superior death, minor curses/soul reaping
Weapon: (ideally one of these, although any will work fine)
Bortak's bone cesta+collectors death truncheon
collectors death cesta+collectors death truncheon
20/20 Insightful Bone Staff of Death Magic (+5, 20%)
Setup:
You will need a healer henchman, with the option of 4 others (customers, henchmen, guildies, whatever.) If you're taking customers, it's important they know to stay close (to avoid the healer hench getting confused.) Also make sure they know to skip the cutscene (or your minions will die) and to not talk to the ghost. You may need them to help kill rockshots, since they interupt and can be annoying.
While fighting:
-Use glyph of renewal on veratas sacrifice, to maintain a constant veratas.
-Use glyph of lesser energy on animate fiends while it's recharging to maximize total number of fiends.
-Avoid rockshots, as they will interupt you. Once you have a minion base rockshots are no problem, as you wont need to cast in order to kill them.
-Do not rely on the healer hench. If your health gets low, use taste of death on one of the minions.
Strategy:
First clear the opening area, starting with the sand giants, and build your minion base. Cast veratas just before you talk to the ghost for the cutscene, so none of them will die. Clear each area, making sure to kill the priest before the 2 minute mark. Use strip enchant on the arcanists if they have kinetic armor up. When you get to the 2nd boss, wait for him to cast kinetic armor, and as he's casting cast strip enchantment. If you wait until it's already cast, he'll have ether renewal up and that will be stripped leaving kinetic armor.
In the next area, kill the cursebearers first, followed by the avengers, then the boss, and then the priest. Use a longbow to pull the cursebearers and avoid aggro from the avengers. Always be careful to make sure your fiends have a clear view of the targets, and aren't shooting into a wall.
In the third area, head west to the monk boss. Aggro both groups outside the gates, and kill the cursebearers first. Cast barbs and defile on the enchanted bow, the boss, and then when they're dead, on the priest. Strip aegis when you can. If the priest resurrects before he's dead, run behind the wall in the room (behind where the priest spawns) and you won't be hit.
Before you go after the next groups, make sure you wait until they're about to res, so you don't do any unnecessary killing. Cast defile flesh on the priests when they're at 50% health, as they'll be more likely to heal.
[Build ideas and strategy compiled from ideas proposed by user tymeless.]
Guide: Solo Thirsty River
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Quote:
Originally Posted by jaibas17
with only a healer hench, how u get to kill the devourers and sad giants at the first part? counting that sometimes devourers spawn in groups of 3
Quote:
Originally Posted by sno
You will need a healer henchman, with the option of 4 others (customers, henchmen, guildies, whatever.) If you're taking customers, it's important they know to stay close (to avoid the healer hench getting confused.) Also make sure they know to skip the cutscene (or your minions will die) and to not talk to the ghost. You may need them to help kill rockshots, since they interupt and can be annoying.
Try reading?
N
How the heck can someone copyright somethign that is already copyrighted with anet? Whatever. kk good show none the less... Good for you for sticking it to whatever little twit decided to try to copyright a build... sheesh. Take it to court I dare ya... the judge will laugh him out of the place and Anet will stand with you cliaming the truth. ITS THEIRS to allow fair use or not with. Not some ... ... ... you know what.? forget it...
Good job..
Good job..
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Quote:
Originally Posted by Nawn Centz
I saw an LBS member do this with a warrior once.. anyone know that build? Sno, great build though.. too bad I dun have a necro!
I got ran by some random warrior/monk guy, from what I could see he just lured the different groups and made them kill eachother or something, unfortunately the guy told us to stay outside view range of him so we couldn't see what exactly he was doing.
Oh he was doing it solo.
I got ran by some random warrior/monk guy, from what I could see he just lured the different groups and made them kill eachother or something, unfortunately the guy told us to stay outside view range of him so we couldn't see what exactly he was doing.Oh he was doing it solo.
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I can 55 the entire mission, the priests are stupid enough to attack you to thier death...
It takes a while, but it's doable and I'm working on a build to post for it.
I guess another way for a n/* to do this would be to do what that warrior did, toss an aoe curse on all of them and draw them together, then spike the priests down and run cleanup.
It takes a while, but it's doable and I'm working on a build to post for it.
I guess another way for a n/* to do this would be to do what that warrior did, toss an aoe curse on all of them and draw them together, then spike the priests down and run cleanup.
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I can personaly vouch for this build, I gave it a try yesterday on my necro and made a quick 20k (5k per pesron) while I was waiting for favor. Although, I am considering swiching out glyph of lesser energy for Blood of the Master because the regen from veretta's is a good heal, but I feal like i can keep more up at one time with BotM.
Othen then that I think the build was really effective, energy managment is not a problem and the only hard ones were the ones with aoe damage ie: earthquake, choas storm cause minnions arent smart enough to move. I lost minnions there but still was able to beat it. I love the strip enchant to get rid of kenetic armor too, it helps a lot.
This is, in my mind, a great alternative to UW farming when you don't have favor, I completed the mission in aout 20 min which is a good 40k an hour which i dont mind at all.
[edit] I woudl suggest bringing bloodstain boots for your foot armor becasue you reaise minnions 25% faster with it since the update
Shifty out
Othen then that I think the build was really effective, energy managment is not a problem and the only hard ones were the ones with aoe damage ie: earthquake, choas storm cause minnions arent smart enough to move. I lost minnions there but still was able to beat it. I love the strip enchant to get rid of kenetic armor too, it helps a lot.
This is, in my mind, a great alternative to UW farming when you don't have favor, I completed the mission in aout 20 min which is a good 40k an hour which i dont mind at all.
[edit] I woudl suggest bringing bloodstain boots for your foot armor becasue you reaise minnions 25% faster with it since the update
Shifty out

