My recent thread on this game being stupid got closed before I could reply so I'll reply here.
Firstly I apologise for sounding like I was ranting. I was rather annoyed at the instance of writing. We had been waiting ages to play (game had sold out for two weeks or so) joined as soon as we could after work, struggled to find each other, and then found we couldn't actually play co-op. I hope you can understand how that was frustrating. But I was honestly opening up questions and suggestions for intelligent consideration. I *hoped* to get intelligent remarks against my comment, maybe pointing me to info I'd missed, instead of which people accused me of being stupid/low IQ without actually offering any actually constructive criticism.
I wrote the thread HERE because this is where I was directed from the GuildWars official site to post comments/suggestions (from this support thread)
I couldn't demo the BETA test because I didn't know the game existed then. I heard about the game as a suggestion, asked about a demo of GuildWars support and was told there wasn't one and wouldn't be one.
Regards my points, which were meant as comments to the devs (this being apparently where I post suggestions) I'm looking for feedback as to what can/will/will not be done about them. Will you (the devs) continue to limit co-op between friends for the first hours of the game, without telling them before they start playing that they are so limited? - advice that should be available from the start, surely? We stood around a good while trying to figure how to add 3 memebers to our party before I guessed it was something you probably couldn't do till later on, and then we ran around to rush through the beginning so we could get to a point where we could handle a party of 3 only to be too weak for Old Ascalon. The game is so designed, it seems, that you are supposed to maximise your time in early Ascalon, which isn't about party play. Is this not the case?
As far as players needing skill defeating monsters, I agree. However I say to anyone, take a party of 3 level 3 characters into Old Ascalon, seek to deliver the message North or whatever it was, and live to tell the tale. One bug attacks, and when you fight him off the rest join him. There is NO WAY 3 level 3 chars can survive against at least 5 level 5 bugs. You can't even run away. You need to be higher level before entering this zone - something that we are not told about.
I imagine the majority here are long time players, experienced MMOers, betatesters etc. I'm giving a perspective from a newbie, well experienced in RPGs, about things that are decidedly wrong in this game for the newbie, as advice for changes. If this isn't the place for suggestions and complaints to be discussed, please redirect it to where it should be. If my observations are wrong, please explain why.
And please DON'T just throw insults around without taking the time to explain why a point of mine is wrong! That doesn't do anyone any good.
S

But... I will actually try and help.