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Originally Posted by anni666
did anyone realise the following:
with only one new char slot and 2 new classes to unlock you would have only the choice to make any combination of only Ri and A, so in fact 2 choices. for those who allready have 3 pve with the 6 professions this is really poor. furthermore youll have lots of the following in missions:
glf more no more A or Ri. but every mission will be swarming with them
2 more slots wouldnt solve the problem either, cause i aint playing the campaign more times than absolutely necessary. this will most likely ruin the pve in factions
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First off, they aren't sure about the number of character slots yet, so there will probably be more than 2 choices.
Secondly, if you do not want to play the chapter 2 campaign more than once, why would you want more than 2 slots? Why wouldn't you play A/Rt or Rt/A if you only intend to play it once?
Thirdly, a lot of dedicated PvE players will be getting their chapter 1 characters through Chapter 2 as well, to get the new skills, armor and weapons.
Of course we'll be seeing a load of A and Rt, but since Ritualists are decent healers, they'll be wanted in groups since monks are pretty hard to get in groups. Assassins will have a slightly harder time, especially since they already have the reputation of the the Whammo after the PvPFFA weekend.
I think it'll be quite balanced really, but just to make sure, I'll explore Chapter 2 with my Chapter 1 characters first. Group LF Ranger, Necro or Warriorr?
