Well, well...
It's my first thread here, so I hope you'll forgive my noob approach to the game and the long post. I must admit I'm here just because of Ign review: when I read "specifically designed for PvP" and "no monthly fee" I looked for the best GW fansite and found Guild Wars Guru. Then I came to know that there's a lvl 20 cap, which means, to put it simple, that 17 yrs old guys with nothing to do in life but surfing the web for brand new porn AND playing MMOS won't rule this time. Or, at least, not so easily. It means that the focus is on skill rather than on the time you can put into the game.
Last but not least, dividing the game by districts is a stroke of genius. In MMOS or games alike there's little or no communication between different countries. I'm Italian and I can assure you it's difficult to enjoy a fantasy game when the strongest character in the server bears a name that goes like "Cacciavite siculo" (Sicily's screwdriver). I appreciate irony in all of its forms, but there's a limit, or else a game that is conceived in a fantasy world will lose its charm and above all, its slight "suspension of disbelief" that makes you feel like you're really living in this fictitious world. The division in districts doesn't force me to play only with italian people if I don't want to, which makes me glad.
Talking about "suspension of disbelief", is this game "believable"? Does it have its unique style which makes it recognizable among the others MMOS in town and the ones that are to come? I must confess I was disappointed by E2 (terribly anonymous) and by WoW as well, for different reasons. Before buying the game, which is something I'll do very soon, I'd like to know if GW has what it takes to be a unique experience. It's not about being better or worse than other MMOS, it's about distinguishing between Guild Wars and another MMO. How's the feel?
Thanks in advance for answering.
Best Regards,
Mormegil
M

or just kill everything there is to be killed while drinking in the sights.