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Originally Posted by TheZoologist
Maybe I'm missing something, but the pet skill Otyugh's Cry (SP?) seems pretty silly. Turns animals in the area against enemies (for 30 seconds or something), but can't turn a pet against it master. I tried this out thinking it might turn some of the neutral animals wandering the explorable areas against hostiles (which would still be pretty pointless, but funny), but had no effect on them. Exactly which animals is this supposed to effect and who are they going to turn on?
I played with this last night for fun. Got 4 wolves helping me out in one of the Ice caves areas, and several Lynxes came to help out against the Tengu folks near Lion's Arch, but I agree that it isn't particularly great - I don't know that it turned the tide or really made much of an impact. It may also be adding that armour to all allied animals, in which case a ranger group with a few animals in it may want one ranger carrying this to cut the damage dealt to pets by 29% or so. It was fun to hear the wolves howling and see them run into the fight, but I think without spamming Order of Pain or something it won't make a huge difference, though they are decent meat shields. Maybe even Mark of pain, as they hit frequently for less damage than you do.