Channeling Magic:
Ancestor's Rage - 5 en, 2 cast, 8 recharge
Spell. All foes adjacent to target ally are struck for 10-82 lightning damage.
Channeled Strike - 10 en, 2 cast, 12 recharge
Spell. Target foe is struck for 5-77 lightning damage. That foe takes an additional 5-29 lightning damage if you are holding an item.
Cruel Was Daoshen - 15 en, 2 cast, 45 recharge
Spell. Hold Daoshen's ashes for up to 15-51 seconds. When you drop his ashes, all nearby foes are struck for 40-112 lightning damage.
Destruction - 10 en, 3 cast, 20 recharge
Binding Ritual. Create a lvl 1-8 Spirit that dies after 30 seconds. When this spirit dies, all nearby foes take 1-4 damage for each second the spirit was alive.
Essence Strike - 5 en, 1 cast, 8 recharge
Spell. Target foe is struck for 5-41 lightning damage. If any spirits are in the area around you, you gain 1-6 energy.
Gaze from Beyond - 5 en, 1 cast, 10 recharge
Spell. Up to 5 Spirits in the area around you lose 10-18 Health. Target foe is struck for 10-18 lightning damage for each spirit that lost Health this way.
Grasping Was Kuurong - 15 en, 2 cast, 30 recharge
Elite Spell. Hold Kuurong's ashes for up to 15-51 seconds. When you drop his ashes, all nearby foes are struck for 5-41 damage and knocked down.
Nightmare Weapon - 5 en, 1 cast, 10 recharge
Weapon Spell. For 12 seconds, target ally has a Nightmare Weapon. Target ally's next successful attack steals up to 5-41 health.
Painful Bond - 15 en, 1 cast, 20 recharge
Hex Spell. For 5-17 seconds, target foe and all nearby foes take 5-17 damage whenever hit by a Spirit's attack.
Signet of Spirits - 0 en, 1 cast, 20 recharge
Elite Signet. You gain 1-6 Energy for each spirit in the area (maximum 5-17 Energy).
Spirit Boon Strike - 10 en, 2 cast, 20 recharge
Spell. Target foe is struck for 10-82 lightning damage, and all spirit near you gain 10-82 Health.
Spirit Burn - 5 en, 1cast, 5 recharge
Spell. Target foe is struck for 5-41 lightning damage. If any Spirits are in the area around you, Spirit Burn deals +15-27 damage.
Spirit Channeling - 5 en, 1 cast, 30 recharge
Elite Enchantment Spell. For 10 seconds, you gain +1-5 Energy regeneration but suffer -5 Health degeneration. When Spirit Channeling ends, you gain 5-17 Health for each ally in the area.
Spirit Rift - 15 en, 2 cast, 5 recharge
Spell. Open a Spirit Rift at target foe's location. After 3 seconds, all adjacent foes are struck for 94 lightning damage.
Spirit Siphon - 5 en, 1/4th cast, 3 recharge
Spell. Target spirit loses all Energy. You gain 15-27% of that Energy.
Splinter Weapon - 10 en, 1 cast, 10 recharge
Weapon Spell. For 15-51 seconds, target ally has a Splinter Weapon. Target ally's next successful attack deals 5-41 damage to all adjacent foes.
Wailing Weapon - 10 en, 1 cast, 30 recharge
Weapon Spell. For 5-10 seconds, target ally has a Wailing Weapon. Whenever the Wailing Weapon strikes an attacking foe, that foe is interrupted.
Wrath from Beyond - 10 en, 1 cast, 12 recharge
Elite Spell. For each nearby Spirit, one nearby foe is struck for 10- lightning damage. (The same foe cannot be struck more than once.)
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Communing Magic:
Anguished Was Lingwah - 10 en, 5 cast, 60 recharge
Spell. Hold Lingwah's ashes for up to 30-126 seconds. Dropping her ashes summons a level 1-8 Spirit of Pain that does 5-17 damage.
Binding Chains - 15 en, 2 cast, 30 recharge
Hex Spell. For 5-17, target foe moves 90% slower and cannot attack. Binding Chains ends if that foe takes damage.
Blood Song - 15 en, 5 cast, 60 recharge
Binding Ritual. Create a level 1-7 Spirit who dies after 30-126 seconds. Attacks by that Spirit steal up to 5-17 Health.
Brutal Weapon - 10 en, 1 cast, 15 recharge
Weapon Spell. Give target ally a Brutal Weapon for 5- seconds. The bearer's weapon strikes for +5- damage as long as the bearer is under no Enchantments.
Defiante Was Xinrae - 25 en, 1/4th cast, 25 recharge
Elite Spell. Hold Xinrae's ashes for up to 5-10 seconds. While you hold her ashes, enemy Spells that the caster and the caster's allie's use against you are disable for an additional 5-17 seconds.
Disenchantment - 25 en, 5 cast, 60 recharge
Binding Ritual. Create a level 1-8 Spirit. This Spirit deals 3-13 damage and anyone struck by its attack loses one Enchantment. This Spirit dies after 10-30 seconds.
Displacement - 15 en, 3 cast, 60 recharge
Binding Ritual. Create a level 1-8 Spirit. Attacks made by foes within its range are "evaded." Every time an attack is evaded in this way, this Spirit takes 70-54 damage. This Spirit dies after 30-54 seconds.
Dissonance - 25 en, 5 cast, 60 recharge
Binding Ritual. Create a level 1-8 Spirit. This Spirit deals 3-13 damage and anyone struck by its attack is interrupted. This Spirit dies after 10-22 seconds.
Dulled Weapon - 10 en, 1 cast, 20 recharge
Hex Spell. For 5-17 seconds, target foe [and] all nearby foes cannot achieve a critical hit.
Earthbind - 15 en, 5 cast, 60 recharge
Binding Ritual. Create a level 1-8 Spirit. All foes knocked down within its range are knocked down for at least 3 seconds. Whenever this happens, this Spirit loses 50-30 Health. This Spirit dies after 15-39 seconds.
Guided Weapon - 15 en, 2 cast, 45 recharge
Weapon Spell. For 5-10 seconds, target ally's attack skills ignore Blindness and cannot be "blocked" or "evaded".
Mighty Was Vorizun - 5 en, 2 cast, 30 recharge
Spell. Hold Vorizun's ashes for up to 15-51 seconds. While you hold his ashes, you gain +15 armor, and +20 maximum Energy.
Pain - 5 en, 3 cast, 45 recharge
Binding Ritual. Create a level 1-8 Spirit. This Spirit's attacks deal 5-17 damage. This Spirit dies after 30-126 seconds.
Restoration - 10 en, 5 cast, 45 recharge
Binding Ritual. Create a level 1-8 Spirit. When this Spirit dies, all Party members in the area are resurrected with 5-41% Health and zero Energy. This Spirit dies after 30 seconds.
Shadowsong - 10 en, 5 cast, 45 recharge
Binding Ritual. Create a level 1-7 Spirit. The Spirit's attacks cause Blindness for 1-5 second[s]. This Spirit dies after 30 seconds.
Shelter - 10 en, 5 cast, 60 recharge
Binding Ritual. Create a Level 1-8 Spirit. Allies within its range cannot lose more than 10% maximum Health from a single attack. When this Spirit prevents damage, it loses 60-36 Health. This spirit lasts 30-54 seconds.
Soothing - 10 en, 5 cast, 60 recharge
Binding Ritual. Create a level 1-8 Spirit. All foes within its range take twice as long to build adrenaline. This Spirit dies after 15-39 seconds.
Union - 15 en, 3 cast, 60 recharge
Binding Ritual. Create a level 1-7 Spirit. Whenever an ally in its range takes damage, that damage is reduced by 15 and the Spirit takes 15 damage. This Spirit dies after 30-54 seconds.
Vital Weapon - 5 en, 1 cast, 20 recharge
Weapon Spell. For 30 seconds, target ally has a Vital Weapon and has +40-168 maximum Health.
Wanderlust - 10 en, 5 cast, 60 recharge
Elite Binding Ritual. Create a level 1-8 Spirit. Whenever this Spirit's attack hits a stationary foe, that foe is knocked down and the Spirit loses 70-54 Health. This spirit dies after 30-54 seconds.
Weapon of Quickening - 10 en, 2 cast, 5 recharge
Elite Weapon Spell. For 5-13 seconds, target ally has a Weapon of Quickening, and spells and Binding Rituals recharge 15% faster.
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Restoration Magic:
Blind Was Mingson - 10 en 2 cast 30 recharge
Spell. Hold Mingson's ashes for up to 15 seconds. When you drop her ashes, all adjacent foes are Blinded for 1 second.
Flesh of My Flesh - 5 en 5 cast
Spell. Lose half your Health. Ressurect target ally with your current Health and 5% energy.
Generous Was Tsungrai - 5 en 1 cast 15 recharge
Spell. Sacrifice 10% Health. Hold Tsungrai's Ashes for up to 15 seconds and gain +50 maximum Health. When you drop his ashes, you gain 50 Health.
Life - 10 en 3 cast 45 recharge
Binding Ritual. Create a level 1 Spirit. When this Spirit dies, all allies within its range are healed for 1 Health for each second this Spirit was alive. This Spirit dies after 30 seconds.
Lively Was Naomei - 15 en 6 cast 20 recharge
Spell. Hold Naomei's ashes for up to 60 seconds. When you drop her ashes, all party members in the area are resurrected with 15% Health and zero Energy.
Mend Body and Soul - 5 en 3/4 cast 3 recharge
Spell. Target ally is healed for 10 Health. That ally loses one Condition for each Spirit in your area.
Preservation - 5 en 3 cast 45 recharge
Elite Binding Ritual. Create a level 1 Spirit. Every 4 seconds, this Spirit heals one ally in the area for 10 Health. This Spirit dies after 60 seconds.
Protective Was Kaolai - 10 en 1 cast 20 recharge
Spell. Hold Kaolai's ashes for up to 10 seconds. While you hold his ashes, the next time damage brings your Health below 25% you are healed for 26 Health.
Recuperation - 15 en 3 cast 60 recharge
Binding Ritual. Create a level 1 Spirit. Allies within its range, gain +1 Health regeneration. This Spirit dies after 15 seconds.
Resilient Was Xiko - 5 en 1 cast 10 recharge
Spell. Hold Xiko's ashes for up to 5 seconds. For each Hex or Condition you are suffering from while holding her ashes, you gain +2 Health regeneration.
Resilient Weapon - 10 en 2 cast 30 recharge
Weapon Spell. For 5 seconds, target ally has a Resilient Weapon. While suffering from a Hex or Condition, that ally gains +1 Health regeneration and +24 armor.
Soothing Memories - 5 en 1 cast 5 recharge
Spell. Target ally is healed for 10 Health. If you are holding an item, you gain 3 Energy.
Spirit Light - 10 en 1 cast 4 recharge
Spell. Sacrifice 10% Health. Target ally is healed for 50. If any Spirits are in the area around you, you don't sacrafice Health.
Spirit Light Weapon - 5 en 1 cast 5 recharge
Elite Weapon Skill. For 10 seconds, target ally gains 3 Health each second. Spirit Light Weapon ends if that ally is not near a Spirit.
Spirit Transfer - 5 en 1/4 cast
Spell. Target ally steals up to 5 Health from all spirits in the area.
Tranquil Was Tanasen - 10 en 3 cast 30 recharge
Elite Spell. Hold Tanasen's ashes for up to 5 seconds. While you hold his ashes, you have +10 armor and cannot be interrupted.
Vengeful Was Khanhei - 5 en 3/4 cast 20 recharge
Elite Spell. Hold Khanhei's ashes for 5 seconds. Whenever a foe strikes you in combat while you are holding Khanhei's ashes, you steal 5 Health from that foe.
Vengeful Weapon - 5 en 1/4 cast 3 recharge
Weapon Spell. For 8 seconds, the next time target ally takes damage from a foe, that ally steals up to 20 Health from that foe.
Weapon of Shadow - 10 en 1 cast 25 recharge
Weapon Spell. For 4 seconds, target ally had a Weapon of Shadow. Whenever that ally is struck by an attack, that ally's attacker becomes Blinded for 3 seconds.
Weapon of Warding - 10 en 1 cast 5 recharge
Weapon Spell. For 5 seconds, target ally has a Weapon of Warding. The Weapon of Warding grants a 50% chance to block and you gain +1 Health regeneration.
Wielder's Boon - 5 en 1 cast 4 recharge
Spell. Heals target ally for 15 seconds. If that ally is under the effects of a "Weapon Spell," Wielder's Boon heals for an additional 10 Health.
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Spawning Power (Primary Attribute):
Attuned Was Songkai - 10 en, 2 cast, 60 recharge
Elite Spell. Hold Songkai's ashes for up to 45 seconds. While you hold her ashes, your spells cost 5% less Energy to cast.
Boon of Creation - 10 en, 2 cast, 45 recharge
Enchantment Spell. For 15 seconds, whenever you create a creature, you gain 5 Health and 3 Energy.
Consume Soul - 5 en, 3/4 cast, 4 recharge
Elite Spell. Target touched Spirit is destroyed. All allies in the area are healed for 30 Health.
Doom - 10 en, 1 cast, 15 recharge
Spell. Strike target foe for 4 lightning damage for every recharging Binding Ritual you have.
Explosive Growth - 15 en, 2 cast, 45 recharge
Enchantment Spell. For 15 seconds, whenever you create a creature, up to 5 foes near that creature are struck for 20 lightning damage.
Feast of Souls - 10 en, 1/4 cast, 10 recharge
Spell. Destroy all nearby allies' Spirits. For each Spirit destroyed in this way, all party members are healed for 50 Health.
Ghostly Haste - 10 en, 1 cast, 30 recharge
Enchantment Spell. For 5 seconds, spells you cast while in the area of a Spirit recharge 5% faster.
Ritual Lord - 10 en 30 recharge
Elite Skill. For 30 seconds, your Rituals recharge 15% faster.
Rupture Soul - 10 en, 1 cast, 20 recharge
Spell. Target allied Spirit is destroyed. All nearby enemies are struck for 50 lightning damage and become blinded for 3 seconds.
Signet of Creation - 2 cast, 10 recharge
Signet. All Spirits and animated creatures in the area gain +1 Health regeneration. After 30 seconds, those spirits and creatures are destroyed.
Spirit to Flesh - 10 en, 3/4 cast, 15 recharge
Spell. Target touched allied Spirit is destroyed. All nearby allies are healed for 30.
No Attribute:
Soul Twisting - 5 en, 1 cast, 10 recharge
Elite Enchantment Spell. Destroy target allied spirit. The next Binding Ritual you perform cast 66% faster and recharges instantly.
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I need those little picture icons, ya know?
