My biggest gripe with the assassin is how conditional a lot of the attacks are. Nothing against strategy and careful attack timing, but to have an attack that only works after another attack, plus the target has to be knocked down AND hexed or whatever, seems a bit overkill.
Quote: - 4 pips of energy regen, base armor 70
(in my opinion, could be abusable) It's the same as a necro wearing necrotic/tormentor's has.
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If I've read the skill descriptions correctly, assassin can inflict 5 conditions in 3 attacks. Cripple, Dazed, Blind, Bleeding, and Deep Wound. Pain...
And then if you throw in a ranger secondary w/ apply poison...ouch. I've read through the ritualist skills, and the class sounds really interesting. Seems like it'd be tough to learn how to play though. I'd probably want to read through the list a few more times before I try it. |

).