Isle of the Nameless
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Originally Posted by King Symeon
Some of the masters are quite clever, such as the master of healing that keeps running around and healing, the master of survival who runs away and uses survival skills...
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That said, I see some value in these masters for testing builds. Might be even better if you could set thier difficulty or aggro more than one at a time.
-Jessyi
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Originally Posted by Jessyi
lol...griefing isn't now, nor has it ever been clever. On the upside, nothing bad can ever be said about a tool that gives people the chance to practice hunting down and murdering these...tools. Griefers that is.
That said, I see some value in these masters for testing builds. Might be even better if you could set thier difficulty or aggro more than one at a time. -Jessyi |
self survival is not griefing, if your the only guy left fighting a team in arenas with a monk still up and your using crippling anguish etc to no effect but still decide to keep running away - griefing.
not getting killed by MovinG away cannot be called griefing , more like kiting, warriors seem to be the guys who get annoyed at this most too sinse theyre melee, but you dont see elementalists complaining that someone moved out of their meteor shower...

