Provided Anet fixes issues with getting stuck in maps, I would agree 100% with this. Having to use a weapon set for a Vampiric weapon (on a caster) just incase I get stuck in the ground would be a pain in the ass.
Also, on a related note; four weapon slots for PvP characters on creation.
Equipment Master for PvP-only characters
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/signed
it is annoying having to reroll my one pvp slot over and over again just becuz i wanted to try somthing new out in pvp and use a diff secondary. Maybe add somthing Trade 500faction to craft another weapon/get diff armour or runes to reduce ppl from abusing it plus would give the ppl who have unlock all there skills somthing to do with all those faction points they have.
it is annoying having to reroll my one pvp slot over and over again just becuz i wanted to try somthing new out in pvp and use a diff secondary. Maybe add somthing Trade 500faction to craft another weapon/get diff armour or runes to reduce ppl from abusing it plus would give the ppl who have unlock all there skills somthing to do with all those faction points they have.
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Originally Posted by Sphinx2k
Maybe add somthing Trade 500faction to craft another weapon/get diff armour or runes to reduce ppl from abusing it
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| plus would give the ppl who have unlock all there skills somthing to do with all those faction points they have. |
Balthazar Faction & Shards ~ Amber/Jadite Title ~ Grenth Faction & Ectos
/signed for the weapons/armors dudes, provided they do take one of your weapons or you current armor set whenever you get a new one (yes, I think it's fair that players who have spent much time in PvE to get their equipment have the slight advantage of having several armor sets in their inventory and more weapons)
/notsigned for dyes: same reasons than above: let's leave this priviledge for PvEers: after sweat and tears need some kind of reward
/notsigned for dyes: same reasons than above: let's leave this priviledge for PvEers: after sweat and tears need some kind of reward

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Originally Posted by Sir Mad
/signed for the weapons/armors dudes, provided they do take one of your weapons or you current armor set whenever you get a new one
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| (yes, I think it's fair that players who have spent much time in PvE to get their equipment have the slight advantage of having several armor sets in their inventory and more weapons) |
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/notsigned for dyes: same reasons than above: let's leave this priviledge for PvEers: after sweat and tears need some kind of reward
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NOTE: I am PvEvPer, in case anyone of you were wondering.
B
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/signed
Altho it should be the same offers as the char creation screen, nothing more nothing less. (Does this mean you can also stack various armors? Or carry more weapons than 2 etc.?) That would be a nice boost and close the gap a bit more between having a pve char for pvp, and just pvp created character.
Altho it should be the same offers as the char creation screen, nothing more nothing less. (Does this mean you can also stack various armors? Or carry more weapons than 2 etc.?) That would be a nice boost and close the gap a bit more between having a pve char for pvp, and just pvp created character.
Just 4 votes, that's it?
Well at least there are some votes of support this time.
Yes, the skins are standard PvP weapons skin, nothing spectucular.
More feedback is requested.
Regarding why I think locking out inventory during PvP is a bad idea, basically
it would make people unhappy, especially those who enjoy switching armor during PvP.
NOTE: I myself do not switch armor pieces during PvP combat, even though I PvP with my RPG characters.
Instead of making people unhappy, why not let us focus on making people happy?
I am certain the suggestions proposed in this topic will serve to make a large amount of PvPers who PvP with PvP-only characters very happy.
Where are they?
Why they did not come and support this proposed idea?
Well at least there are some votes of support this time.
Yes, the skins are standard PvP weapons skin, nothing spectucular.
More feedback is requested.
Regarding why I think locking out inventory during PvP is a bad idea, basically
it would make people unhappy, especially those who enjoy switching armor during PvP.
NOTE: I myself do not switch armor pieces during PvP combat, even though I PvP with my RPG characters.
Instead of making people unhappy, why not let us focus on making people happy?
I am certain the suggestions proposed in this topic will serve to make a large amount of PvPers who PvP with PvP-only characters very happy.
Where are they?
Why they did not come and support this proposed idea?

