I have been a member of this site since the end of last year, and almost every week I see someone posting negativ things about paladins. Now I have a paladin/ w/mo build, and for me that works just fine. I mysleff came up with my skills setup and didn't get any help at all with it. My warrior use swords aswell people allways say that swords sucks compare to axes. So my warrior should suck godly, but in matter of fact he is pretty strong all-round.
Here is my skill list:
Mending, heal signet, Seeking blade, Galrath Slash, Final Thrust, Gladiator's defnse, Shiled Stance, Bonetti's Defense.
I use swords of each type of ele dmg. All with 15^50% and +5armor(VS. all)
I just want to say with this thread, paladins don't have to suck, even if they use swords.
Stop hating the paladins
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c
You should have specified this was a PVE build at the beginning,as that being the case it's a perfectly viable build.W/Mo's need not suck in pvp either,they're just badly played so much it seems that way..but tell me,when you see one on the opposing team in the tombs,do the words 'Flawless Victory' not appear in your head?
Well in pvp....
Imagine you being the...err..monk...
Imagine 4 angry oppenents all targeting you, you heal yourself for a bit, the enemies take 2 casualties (almost at the same time, cuz no one is calling), then you die.
On the other side there are no wa/mo's and the 2 remaining players rez sig their mates.
On your side you have 3 wa/mo's who are furiously slashing a necro with Life Transfer (ZOMG HE WON'T DIE).
And you wait....and wait....and wait....no rez....another wa/mo goes down, the oppenents necro goes down....o wait he's up again, he gets rezzed.
And it takes ages and ages for them to kill the last 2 wa/mo's, cause they go in healing mode......
that's basically very biased in the arena's, but unfortunately the wa/mo is a favorite build there for those who just begun.... so that's where the hate comes from.
Imagine you being the...err..monk...
Imagine 4 angry oppenents all targeting you, you heal yourself for a bit, the enemies take 2 casualties (almost at the same time, cuz no one is calling), then you die.
On the other side there are no wa/mo's and the 2 remaining players rez sig their mates.
On your side you have 3 wa/mo's who are furiously slashing a necro with Life Transfer (ZOMG HE WON'T DIE).
And you wait....and wait....and wait....no rez....another wa/mo goes down, the oppenents necro goes down....o wait he's up again, he gets rezzed.
And it takes ages and ages for them to kill the last 2 wa/mo's, cause they go in healing mode......
that's basically very biased in the arena's, but unfortunately the wa/mo is a favorite build there for those who just begun.... so that's where the hate comes from.
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Originally Posted by Josh
Just ignore them.
Any build that's used too much apparently sucks and everyone must hate it. Even team builds, e.g.: IWAY. [EDIT] A good example is the below post. ![]() |
Anyone who doesn't hate IWAY needs to be beaten with as large a stick as possible. And people with sucky builds need to learn how to take some criticism instead of complain about recieving it.
Malchior Devenholm
Krytan Explorer
Pshycho Ninjas [oGod] | Vent Rage [vR] | Zealots of Shiverpeak [ZoS]
Joined Nov 2005
uh......he said hes PVE, his above build is nice for PVE, (id say add gash-bleeding is always nice)
bout the only time this build could get thrashed in PVE is against the later warriors that carry Wild Blow and ruin stances...
The truth about the paladin template in PVP (not hating on u in any way, this is the real truth) is they're so easy to kill, yeah-ez
Remove mending, BB paladin, if they healing hands then dont use melee or remove it 2...a modified paladin such as ur build could do considerably better
And the paladin is mostly hated in GVG and HOH, cuz at least 1 person (if not every caster) will carry some kind of enchantment removal, in Competition Arenas where it's all random and ppl aren't smart enough, mending can work quite well
bout the only time this build could get thrashed in PVE is against the later warriors that carry Wild Blow and ruin stances...
The truth about the paladin template in PVP (not hating on u in any way, this is the real truth) is they're so easy to kill, yeah-ez
Remove mending, BB paladin, if they healing hands then dont use melee or remove it 2...a modified paladin such as ur build could do considerably better
And the paladin is mostly hated in GVG and HOH, cuz at least 1 person (if not every caster) will carry some kind of enchantment removal, in Competition Arenas where it's all random and ppl aren't smart enough, mending can work quite well
I couldn't agree more with the OP.
There is a paladin's hatred around here. Not only here but also in-game.
When you are a paladin (whatever is your build), you tend to be mucked, picked at, and called noob whatever you do or don't (especially in PVP).
And I try to fight this hatred wherever I go, and to play as good as I can as a whammo (when I play one). And I have not only one paladin, but 6 diverses characters such as Me/N, N/Mo, W/R, R/El. The W/Mo one I play is just my prefered, that's all.
The paladin is the most chosen because it is the only one that can easily ( I say easily - others can too) solo the whole PVE game.
Big armor + Heal self + hex/condition removal makes him self-sufficient and adaptable.
But when it comes to PVP or group PVE, he is not better than any other W/X.
After all a monk will heal/remove far better than him, a warrel can boost its defense/damage a lot better, etc...
There is a lot of whammos, and so numerically a lot of unexperienced , let us call "noobs" ones too.
There is a few mesmers, and numerically, a few noob mesmers too. But if you come with proportions I think it's the same "noob percentage".
I have seen so many mesmers in PVP/E with no hex/enchant shattering although they were domination-full, so much blood necros without strip enchantments (who I remind you steal twice what steals Vampiric gaze)!
I hope the mending whammo racism will cease one day, but it is now well rooted in the "experienced GW player" culture.
And whammos are not using mending/Healing prayers all the time!
There are so many differents builds you can do with a whammo!
A Protector (10 prot) who bonds the monks because he uses few mana is fine! I used something like that to PVE:
Rez, Aegis, Life Bond, Mend Ailment, Executionner's, Eviscerate, Axe Rake, Dolyak. I bonded the prot monk then was following my aegis with its one, so we had a very long lasting aegis for each battle!
You can also do the Templar (10 smite)!
REz signet, Purge signet, Holy wrath, Battle rage, Disrupting chop, Penetrating blow, Executionner's.
Just put Holy wrath on you and another tank, use battle rage to rush and spam attack skills, eventually Purge someone severely conditionned/hexed.
So please, stop whammo's beating. They can be quite useful and come with very decent build/skills. And there are noobs anywhere, among whammos as well as among monks.
There is a paladin's hatred around here. Not only here but also in-game.
When you are a paladin (whatever is your build), you tend to be mucked, picked at, and called noob whatever you do or don't (especially in PVP).
And I try to fight this hatred wherever I go, and to play as good as I can as a whammo (when I play one). And I have not only one paladin, but 6 diverses characters such as Me/N, N/Mo, W/R, R/El. The W/Mo one I play is just my prefered, that's all.
The paladin is the most chosen because it is the only one that can easily ( I say easily - others can too) solo the whole PVE game.
Big armor + Heal self + hex/condition removal makes him self-sufficient and adaptable.
But when it comes to PVP or group PVE, he is not better than any other W/X.
After all a monk will heal/remove far better than him, a warrel can boost its defense/damage a lot better, etc...
There is a lot of whammos, and so numerically a lot of unexperienced , let us call "noobs" ones too.
There is a few mesmers, and numerically, a few noob mesmers too. But if you come with proportions I think it's the same "noob percentage".
I have seen so many mesmers in PVP/E with no hex/enchant shattering although they were domination-full, so much blood necros without strip enchantments (who I remind you steal twice what steals Vampiric gaze)!
I hope the mending whammo racism will cease one day, but it is now well rooted in the "experienced GW player" culture.
And whammos are not using mending/Healing prayers all the time!
There are so many differents builds you can do with a whammo!
A Protector (10 prot) who bonds the monks because he uses few mana is fine! I used something like that to PVE:
Rez, Aegis, Life Bond, Mend Ailment, Executionner's, Eviscerate, Axe Rake, Dolyak. I bonded the prot monk then was following my aegis with its one, so we had a very long lasting aegis for each battle!
You can also do the Templar (10 smite)!
REz signet, Purge signet, Holy wrath, Battle rage, Disrupting chop, Penetrating blow, Executionner's.
Just put Holy wrath on you and another tank, use battle rage to rush and spam attack skills, eventually Purge someone severely conditionned/hexed.
So please, stop whammo's beating. They can be quite useful and come with very decent build/skills. And there are noobs anywhere, among whammos as well as among monks.
R
Some paladins are good, I don't mind in CA playing as a monk if I see someone using a paladin and are new at the game. It's good when you see a teammate politely ask the paladin to maintain Mending on them instead as they'll go down faster, and to have the paladin oblige.
And if you get really angry at losing in CA then there's something wrong :P.
Although I realise that this is more a PvP discussion, where Paladins can be fairly effective, unless you need to take someone down a bit faster, or you need a ranged attack.
And if you get really angry at losing in CA then there's something wrong :P.
Although I realise that this is more a PvP discussion, where Paladins can be fairly effective, unless you need to take someone down a bit faster, or you need a ranged attack.
E
well for pve i dont think anyone can disagree when i say w/mos are great. they can farm, run, tank, and do a lot of dmg if built right.
its a bit different for pvp. most W/Mos use mending, healing breeze, healing hands, or something like that. when i use my W/Mo in CA, the only monk skills i bring are holy veil and mend ailment. contrary to what most people think, i believe the idea for the Mo secondary is so that you can take care of the hexes and conditions (especially blind) on you as opposed to focusing on healing yourself. most newbies dont know this of course, since the premade build puts a great deal of emphasis on healing.
Now about IWAY. you shouldnt be hating the build, you should be hating the fame farmers that use the build. Personally I love the build. Yea, i'm mad that pvp is really unoriginal now, but that doesnt change the fact that IWAY is a really cool build.
So think about what you're saying b4 you say you hate something next time.
its a bit different for pvp. most W/Mos use mending, healing breeze, healing hands, or something like that. when i use my W/Mo in CA, the only monk skills i bring are holy veil and mend ailment. contrary to what most people think, i believe the idea for the Mo secondary is so that you can take care of the hexes and conditions (especially blind) on you as opposed to focusing on healing yourself. most newbies dont know this of course, since the premade build puts a great deal of emphasis on healing.
Now about IWAY. you shouldnt be hating the build, you should be hating the fame farmers that use the build. Personally I love the build. Yea, i'm mad that pvp is really unoriginal now, but that doesnt change the fact that IWAY is a really cool build.
So think about what you're saying b4 you say you hate something next time.

i use a paladin like build in CA arenas though using 3 stances really help out alot!!! the truth is its ezier to play then other warriors and with some of the health maintanence paladins can stay alive longer if played smartly. just b/c tsomeone uses mending when they are a w/mo doesnt make them a n00b, heck mending can save ur butt alot of times in CA with all the health degen going around, now +3 isnt much but its still usually enuff
D
Well I think the W/E's suk, a waste of a 2ndary if all you're going after is a KD spell of Gale. Now a W/N with strip enchantment and a nice heal besides on the other hand with a sword thas the ticket and every other class combo suks. bwahahaha I can't count the number of 105/55 build monks I have fudged up in PVP with my warrior. heh heh heh
Reminds me of a song by Freddy Fender: "Wasted Gales and Wasted Knights" hehe
Reminds me of a song by Freddy Fender: "Wasted Gales and Wasted Knights" hehe
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Originally Posted by Weezer_Blue
Anyone who doesn't hate IWAY needs to be beaten with as large a stick as possible. And people with sucky builds need to learn how to take some criticism instead of complain about recieving it.
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And you should get out a large stick then as I don't hate IWAY. Only type of Player I hate in the PvP Region of the game are just people in TA who just get 1 kill in the most-kills wins arena and then just run and they still end up getting killed and the other team wins.

a
Quote:
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Originally Posted by Weezer_Blue
Anyone who doesn't hate IWAY needs to be beaten with as large a stick as possible.
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paladins do not suck, infact, you'd be suprised how well they do when ran properly :
http://video.google.com/videoplay?do...6278&q=mending
this is a video of 7 premade paladins (we swamped out restore life for res signet) and a fighter henchman taking out an IWAY group
if you know what you're doin' (like in knowing why you use those 8 skills) any build can be good...
http://video.google.com/videoplay?do...6278&q=mending
this is a video of 7 premade paladins (we swamped out restore life for res signet) and a fighter henchman taking out an IWAY group

if you know what you're doin' (like in knowing why you use those 8 skills) any build can be good...
t
The main problem with Paladins in PvE, in my opinion, is that they put points into Healing Prayers. I'd rather have them focus on Tactics for damage mitigation. I can handle the healing better than they can and they can handle damage mitigation better than me (unless I'm specced Protection, of course).
But that's not such a huge deal. Player skill is much more important than builds. Paladins can work very well in PvE and PvP. Even if the build isn't perfect, as long as the player knows what he's doing, it will usually work out.
But that's not such a huge deal. Player skill is much more important than builds. Paladins can work very well in PvE and PvP. Even if the build isn't perfect, as long as the player knows what he's doing, it will usually work out.
