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How do you keep from getting interrupted 55ing UW?
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Originally Posted by Two April Mornings
perhaps ur necro should cast sv for longer so that you don't get interrupted
Very few SS/SV Necro's will cast SV at all agaisnt Aatxe's as there is just no need.
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Quote:
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Originally Posted by Two April Mornings
matra of resovle is hard to upkeep with just a few mosnters around
This is what i use also means you can kill Coldfires really easy, and i never find that mana is a problem even though i loses 7 energy if they try and interupt. EDIT: Or just don't attack so many at a time. as the 55hp monk you just stand there and cast brease and prot spirt all the time. You should be able to take 10 Enemys at a time with out Bonneti's (although i only take 6 Aatxe at a time, as i don't want 2 many nightmares, but 10 smites is easy with my Mo/Me even if i go against 1 more they normaly kill me, you also need to spam brease and prot spirit sll the time.) Not sure how mnay you can do with Bonneti's i think sno did somewhere between 16-20. |
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You can bait creatures with Mending. Cast Mending even if you already have it on you and Aatxes or Darknesses will use up their inturrupts inturrupting mending. Then you're free to cast Healing Breeze. It can still be inturrupted by one who didn't try to hit mending, but it narrows down the possibility.
I usually run both Watchful Spirit and Mending in UW for +6 pips of health regen constantly. If breeze gets inturrupted, I can still tank them just on the 6 pips of regen for a good 30 seconds before I have to worry about my health. Plenty of time to either get breeze off, or use the DF bonus from protective spirit to keep me alive.
I usually run both Watchful Spirit and Mending in UW for +6 pips of health regen constantly. If breeze gets inturrupted, I can still tank them just on the 6 pips of regen for a good 30 seconds before I have to worry about my health. Plenty of time to either get breeze off, or use the DF bonus from protective spirit to keep me alive.
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Originally Posted by Mistcane
If you are interrupted while you are casting a skill with Bonneti's active it ends Bonneti's.
It doesn't matter, you just cast it again. If against grasping darknesses, ask your necromancer for a SV if he doesn't cast it automatically. If he doesn't cast it after you asked him and say "Other monks don't ask for it" just scream it, and if he still doesn't, move towards him and get him killed. Hopefully he will understand and cast it next time.
(Note: You can actually die from too many interruptions if your necro doesn't cast SV on you vs darknesses)
Anyways, for a safe cast: Bonetti's > Healing Breeze. Bonetti's is really just a way to save your life, doesn't have to be on at all time. Hell, I don't even use it against 8 smites or less, as it just slows down the killing process -_-
(Note: You can actually die from too many interruptions if your necro doesn't cast SV on you vs darknesses)
Anyways, for a safe cast: Bonetti's > Healing Breeze. Bonetti's is really just a way to save your life, doesn't have to be on at all time. Hell, I don't even use it against 8 smites or less, as it just slows down the killing process -_-
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I'm E/Mo but rarelyy ever have problems with interrupting so much.
Got no anti interrupt skills.
Prot spirit never gets interrupted and Healing breeze very rarely. And you should be able to spam it anyway.
So aataxes only got savage slash not being a problem.
And darknesses. They always come to you and then start of with distracting blow.
Then I either get SV so they cant do it again. Or they die to fast for it to recharge. Atleast never get interrupted. Only when I'd cast obsidian flame(3 sec) but wont need to do that since its only anti dieing nightmares and they are already dead.
/Silverhawk
Got no anti interrupt skills.
Prot spirit never gets interrupted and Healing breeze very rarely. And you should be able to spam it anyway.
So aataxes only got savage slash not being a problem.
And darknesses. They always come to you and then start of with distracting blow.
Then I either get SV so they cant do it again. Or they die to fast for it to recharge. Atleast never get interrupted. Only when I'd cast obsidian flame(3 sec) but wont need to do that since its only anti dieing nightmares and they are already dead.
/Silverhawk

