Thinking back to when I first got interested in Guildwars, "A grind free skill based competitive team role playing game". The game was marketed to everyone, as quests with things mmorpgs can't do, competitive player vrs player environments, and most importantly, Fun not item hunting.
Skill was to be rewarded not timespent, Arenanet had a new champion in Online gaming.
It is sad to see the game become nothing more then another grinding mmorpg.
Now I know a lot of you say this ins't true, but it is. Unfortunately to be competitive in PvP you are required to grind 100's of hours. Exactly the opposite of every advertisement of Guildwars.
The new patches seem to be making it worse and the general idea is Arena.net does not really care. They made a game, they are selling it.
The problem is they lied in a lot of advertising, and in how the squeezed this grind into the last few weeks is very bad.
Anyway this thread is just a general discussion on the topic that guildwars is item based, grind based, and is not a shadow of what it once was.
Guilds spend 97% of the time Grinding away on this stupid game, and it's getting really ridiculous.
Arena.Net, Will you uphold the promises you make? Or will a game I used to Love, Guildwars, be tarnished and called Grindwars by everyone in the gaming community?
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