Hey everyone, I was wondering if I could have some brainstorming help with a project of mine. I'm trying to rush through the game as fast as possible, obviously meaning skipping majority of the quests and missions of the game.
The limitations put on this would be as if I had just purchased the game fresh- starting from pre-searing, no help from pre-existing characters/storage/skills, etc. I can only buy skills from the skill trainers where they were originally obtained. No help from other players, only henchmen allowed. I am however using /bonus for the extra weapons and fire imp ally (the shield is pretty handy early on for running past enemes).
I've put around 40 hours of theorycrafting and practical play testing into a couple of builds and I'm just completely walled. I haven't played prophecies all the way through ever before, so my knowledge of campaign specific strategy is limited. It's difficult because you're playing with only henchmen and you're extremely underlevelled. I'm fine until the fork in descison between trying to run down from Beacon's Perch to Droknar's Forge and then over to Thunderhead Keep for the first actual compulsory mission, or going to Crystal Desert from Sanctum Cay and trying to finish the desert quests to take me to Droks. For reference, I got to Amnoon Oasis at level 8 and could probably get there in under 4 hours.
My builds tried to focus on survivability rather than speed for consistancy. For reference, I tried a R/E with the passive +30 ele armor from ranger and +armor skills from ele, as well as high block chance stances from ranger. Having a pet also helped soak up some damage. This wasn't super successful, but managed to get to crystal desert eventually. Missions in the crystal desert were too tough as even a level 13. I'm honestly not sure if levels even make that much of a difference.
My second try was with a limited version of a 55 monk (Mo/W for early access to Sprint). This saw me focus on regeneration + survivability until I could get Protective Spirit in Amnoon Oasis (mending + healing breeze + and vital blessing), which I was then hoping would be enough to do a Droks run with a 55 varient. As a level 8, I only needed a few superior runes to get my hp down to around 55 or less. The 2 main weaknesses of 55 monk being lifesteal and enchantment break, it's possible to dodge the wurm lifesteal skills by timing reversal of fortune. Unfortunately, there's also a fair amount of enchantment removal, making a droks run with this build impossible right? (without spell breaker which you can't get until Snake Dance)
Any help/tips/ideas are appreciated, I'd love to make this work- particularly since I've put in so much time and effort already into getting so far! It's also worth noting I've never been past this point in prophecies before, so I might need tips for the later stages of the game too because I don't really know what to expect (Ring of Fire missions, etc.)
I've already done it for factions which is less tedious because of shadowform and I intend to get a single sitting speedrun completed soon (hopefully finishing the whole game in under 6 hours). I'm also interested in doing EotN and Nightfall eventually- I've finished EotN casually a few times before so I know it reasonably well, but I've hardly played Nightfall- not sure what profession would be best here for a h/h speedrun, and not sure which mission forks to choose (which are easiest/fastest, etc.)
Apologies for the long post, I look forward to reading any help you're willing to give me!
PS: I hope this is the right/best place for this kind of forum post!
V


