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Guild wars 3
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i dont care about graphics (too many people do that already.... some dont even care about the gameplay anymore), but would love to see a 2nd GW kind of game
even if its a new game with new stories and characters, without the old GW/GW2 lore
maybe a GW with no need of heroes/hench, yet still having exploreables in instances
like a GW easy enough to solo (teamwise) but becomes bigger with team members (more enemies and drops)
only 2 things i think would cleanup alot from gw2 would be:
1. auction house (or any kind of similar trade system option)
2. drop system (having same drops as possibility and auto pickup)
if needed give us heroes, but drop rates going up with human parties, some quests with heroes disabled maybe....
note: even with the nice ideas, i prefer GW being updated with nice new content and new smaller stuff..... no need for graphics updates, as the game is old but good
1 example for other games "GW is lower graphics, but a good game doesnt need higher graphics, especially not when its as old as GW is" (i mean, minecraft is popular.... :P )
even if its a new game with new stories and characters, without the old GW/GW2 lore
maybe a GW with no need of heroes/hench, yet still having exploreables in instances
like a GW easy enough to solo (teamwise) but becomes bigger with team members (more enemies and drops)
only 2 things i think would cleanup alot from gw2 would be:
1. auction house (or any kind of similar trade system option)
2. drop system (having same drops as possibility and auto pickup)
if needed give us heroes, but drop rates going up with human parties, some quests with heroes disabled maybe....
note: even with the nice ideas, i prefer GW being updated with nice new content and new smaller stuff..... no need for graphics updates, as the game is old but good
1 example for other games "GW is lower graphics, but a good game doesnt need higher graphics, especially not when its as old as GW is" (i mean, minecraft is popular.... :P )
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GW3 will have everything you loved from GW1.
It will be an FPS. |
anyways, lets hope they will be able to do more for GW, so that they will see how good GW actually still is after many years
GW2 still gives more money cuz 1. its still kinda new, 2. stuff cost more (GW is much cheaper now) 3. gem store isnt in GW
but GW2 giving more money, doesnt mean GW doesnt giv them money at all, as i heard they still make alot of money from GW even with just the ingame store (or ncsoft store)
so not counting the new accounts i see join GW alot in guilds
and the fact that both require NO fees, makes them way more attractive to people who wont or cant pay every single month to just play 1 and the same game
anyway, a GW3 the way GW is except no big teams required is more of my thing
then as i said: 1. instances, 2. auction house 3. drop system from GW2
yea, my dream game would be complete with this
(even with that GW3 i'd hope for anet to ALSO go back to GW a bit and update it with new content now and then)
EDIT: idea!!!! what if GW3 would be normally instanced, but missions.... or just certain missions would be a little open world-ish
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Hopefully they will hire some proper devs if they will ever want to do Gw3 (else gw3 will still be a dx9 game...). If they will do the same mistakes that they did with the gw2's 3d engine (no proper multithreading, rendering things that are under the floor (things that you will never see, so a lot of waste of resources...)) then at the launch of Gw3 you will have no more then 24 fps on the top hardware available at that date.
If at release date a game is unable to keep 30+fps in any situation on top hardware available at that date then the devs suck big time.
Also why on earth is called Guild Wars 2 because I don't see the guild wars part implemented in it (in gw1 you have gvg that is guild wars, in gw2 you have nothing like this, but well when there was no ingame lfg tool for ~1 year...).
If you ask me there will be no Guild Wars 3 because the mistakes they did with gw2 and they are still doing will make gw3 economicaly not viable for them.
Before they should think at working on Gw3 they should first get Gw2 out of beta stage, because atm Gw2 is still in beta stage, at release it was in alpha stage (something somehow normal based on the lack of testing...). I don't need the devs to tell me when a game is out of alpha/beta phase, I can judge that, and based on the number of bugs at "release date" gw2 was in alpha stage, and based on the number of bugs now in gw2 it's still in beta stage (and when they don't do any regresions tests gw2 won't get out of beta stage soon). Not the first and not the last game in this situation, lately more and more games are in this situation something that is extremely bad because it only shows how devs don't care about customers and care only about money...
If at release date a game is unable to keep 30+fps in any situation on top hardware available at that date then the devs suck big time.
Also why on earth is called Guild Wars 2 because I don't see the guild wars part implemented in it (in gw1 you have gvg that is guild wars, in gw2 you have nothing like this, but well when there was no ingame lfg tool for ~1 year...).
If you ask me there will be no Guild Wars 3 because the mistakes they did with gw2 and they are still doing will make gw3 economicaly not viable for them.
Before they should think at working on Gw3 they should first get Gw2 out of beta stage, because atm Gw2 is still in beta stage, at release it was in alpha stage (something somehow normal based on the lack of testing...). I don't need the devs to tell me when a game is out of alpha/beta phase, I can judge that, and based on the number of bugs at "release date" gw2 was in alpha stage, and based on the number of bugs now in gw2 it's still in beta stage (and when they don't do any regresions tests gw2 won't get out of beta stage soon). Not the first and not the last game in this situation, lately more and more games are in this situation something that is extremely bad because it only shows how devs don't care about customers and care only about money...
GW2 was released too soon, and they still to this day refuse to release a PTR.
When todays ANet can't even handle putting in a particle effect slider for well over a year after release I have no faith in a GW3 nor would I want one.
That's just one a billion problems with that korean grinder.
GW1.5 /signed
When todays ANet can't even handle putting in a particle effect slider for well over a year after release I have no faith in a GW3 nor would I want one.
That's just one a billion problems with that korean grinder.
GW1.5 /signed
s
There are probably a fair number of current and/or ex-ArenaNet employees who still prefer the original game. When the servers inevitably shut down, I wouldn't be surprised if a few of the above got together with nostalgic fans for a Kickstarter campaign to fill the void. A new game set in a different world and with updated visuals, but very similar core mechanics. Sort of like Path of Exile vs the Diablo series (not the best analogy but hopefully you get my point). If that happened, it would definitely get my support.
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I don't see it coming in the near future (10 years down the line). And if they did it, it would probably be even worse than GW2, taking into account that they turned GW2 into a much bigger pile of shit over time than it was at release.
GW looks pretty. That said, with current techniques it would be really easy to up the graphics a bit and would be natural for them to do so. What they should do is to remove all the shitty things they added to GW1 over time, like completly OP gimmicky PvE skills...
No, just no. The AH causes so many problems in GW2 and other games. AH's can only work properly if they are regional and controlled by players through trading routes, economy management etc. which ist only possible in an open sandbox but not in a GW1 style game. For drops: GW2 spams you with crap. I'm all for less loot but more "valueable" one. What do you mean with "having same drops as possibility"?
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Yes, I'm all for a GW 1.5 -> Take all the best from GW1, nothing from GW2, revamp the graphics a bit and there you go!
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No, just no. The AH causes so many problems in GW2 and other games. AH's can only work properly if they are regional and controlled by players through trading routes, economy management etc. which ist only possible in an open sandbox but not in a GW1 style game. For drops: GW2 spams you with crap. I'm all for less loot but more "valueable" one. What do you mean with "having same drops as possibility"?
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