Quote:
Originally Posted by HigherMinion
So it's actually happening; Anet have decided to place GW2 servers on existing GW servers. Very smart!
|
It's highly unlikely that ArenaNet has
dedicated servers for each game.
Servers are multitasking machines and services offered are fragmented, so it's entirely possible that, say, the login servers for GW1 also serve as a login servers for GW2. The daemon dispatching login requests is probably the same.
These issues could be caused by a multitude of problems on the network that affected both games. Assuming that it's just due to the heavy load during the stress test is somewhat hard to believe, expecially since they've been increasing servers capacity quite dramatically in the last few months.
As far as we know this could be due to:
- Specifically arranged network conditions - like the intentional deactivation of resources, which affected both games - , in order to get a more realistic simulation of the whole system behaviour next to its natural limits.
- Data analysis during the tests
I sure hope this is
nowhere near to the actual status of the network, or Anet is really going to have a problem here...