I have had a weird relationship with GW1. I purchased it on launch, and each expansion on their launches, but I have never finished a single campaign. I've stopped at Glint, the start of the Jade Sea missions, and just after acquiring Zhed Shadowhoof in Elona. I enjoy the game but I am awful at wrapping my head around the optimal skill/attribute/henchie build, and never fully understand why one group of mobs will wipe the floor with me and why others won't. My head is not built for GW1, so I often quit after playing a week at a time. However I've always wanted to finish a campaign (all of them) and am aiming to try for at least 27/50 (if I can even manage that, its gonna cost hundreds of platinum) in my Hall of Monuments for the lovely GW2.
TL;DR: I'm noob at GW1, trying to beat the three campaigns (I did manage to beat EotN).
That being said, are there beginner build guides for each profession? Whenever I go to PvX to look up an optimal build so as to not die so much, it seems like there's always one or two skills (or more) per build that are very, very far out of my reach. In far away story areas, etc. So are there any guides that feature powerful/serviceable builds you can make from early on in the game? A build centered around an elite found in the Fissure of Woe sure would be handy, but it won't help me get to the FoW in the first place, lol.
Semi-related note: What is optimal henchman composition, or are all henchies more or less equal?
T

