Update- June 28,2012

1 pages • Page 1
P
Pinkest One
Lion's Arch Merchant
• #1
Bug Fixes

Quote:
* Fixed a bug that occasionally caused the Carrier Juggernauts and Hauler Turtles in Jade Quarry to stop moving.
* Fixed a bug that occasionally caused the Carrier Juggernauts and Hauler Turtles in Jade Quarry to drop a jade slab before they returned to base.
* Fixed a bug that occasionally caused players to be resurrected at a shrine in an inaccessible area of the Battledepths.
* Fixed a bug that caused the Acid Traps in Raisu Palace to remain active after Panaku disabled them.
* Fixed a bug that caused Hex Breaker to damage the player when they are hit with Corsair’s Net.
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Well finally JQ AI is fixed..time to test and see how well they are "Fixed".
Other bugs didnt effect me a lot.

~Edit-Update #2
Quote:
Bug Fix

* Fixed a bug that prevented Noblewoman Sun Li from offering her Dragon Festival quest.
Snograt
Snograt
rattus rattus
• #2
Has anybody EVER used Panaku?

Just wondering
T
TSBasilisk
Frost Gate Guardian
• #3
Of course, lots of people have! I hear it's a very popular arcade game.

...Oh wait, that's pachinko... what's a "panaku"?
Star_Jewel
Star_Jewel
Jungle Guide
• #4
Quote:
Originally Posted by Snograt View Post
Has anybody EVER used Panaku?

Just wondering
Nope. But I always wondered if/how those traps could be disabled (the vases seem to do nothing). Didn't wonder enough to wiki it, though.

I always just grab Talon and Cynn and off we go, since they seem to skip the fewest chests, and nothing frustrates me more than a chest I can't get to. (I'll never forget the time the Gate Guard spawned one. )

Anyway, on-topic: Good update. Hopefully this will mean fewer (or no more) instances of, "Purple's stuck, let them take the quarry."
Markaedw
Markaedw
Desert Nomad
• #5
Quote:
Originally Posted by Snograt View Post
Has anybody EVER used Panaku?

Just wondering
That's probably why it took this long to figure his use didn't work
cosyfiep
cosyfiep
are we there yet?
• #6
the acid wasnt that bad....

whoa this aint the 60's anymore....peace man
??iljo
??iljo
Desert Nomad
• #7
No more cool battledepths area sshots.
Ayuhmii Shanbwa
Ayuhmii Shanbwa
Desert Nomad
• #8
i didnt know about the acid...... and panaku, lol

the inaccessible part was funny to see on youtube

AB is no problem for me

and last but not least (just another pointless thing) the corsair nets.... well, ok.... i can break hexes now, lol

happy for those who did need these changes

and the npc's are here now, so thats something i'll use
MithranArkanere
MithranArkanere
Underworld Spelunker
• #9
Let's hope that fixes the issue for good.

Quote:
Originally Posted by Snograt View Post
Has anybody EVER used Panaku?

Just wondering
Probably because no one ever got him the bug wasn't reported enough to be fixed.

Quote:
Originally Posted by Star_Jewel View Post
Nope. But I always wondered if/how those traps could be disabled (the vases seem to do nothing). Didn't wonder enough to wiki it, though.
[...]
One of the vases disables them all. It's a random one each time.
Leohan
Leohan
Frost Gate Guardian
• #10
* Fixed a bug that occasionally caused the Carrier Juggernauts and Hauler Turtles in Jade Quarry to stop moving.

Ha ha ha, how many times is the code going to break on the movement of these NPC's. Swear this as been updated to fix many times before.
I know for sure Fort Aspenwood has had the same issues, with multiple fixes.
Hanok Odbrook
Hanok Odbrook
Wilds Pathfinder
• #11
Quote:
Originally Posted by Snograt View Post
Has anybody EVER used Panaku?

Just wondering
None that I ever talked to. It would be pretty much a waste - the best option for that part is a full on sprint to the boss at the end of the corridor. Once he's down and the gate open, the cutscene brings everyone together and saves a lot of time.

Hanok
Nekodesu
Nekodesu
Wilds Pathfinder
• #12
Now fix the fact that you can tank turtles in FA. Seriously, a W/R just goes to stand in the middle to ruin the game for everybody else.
ruk1a
ruk1a
Wilds Pathfinder
• #13
Quote:
Originally Posted by Snograt View Post
Has anybody EVER used Panaku?

Just wondering
Panaku is #1 bro
Markaedw
Markaedw
Desert Nomad
• #14
Quote:
Originally Posted by Nekodesu View Post
Now fix the fact that you can tank turtles in FA. Seriously, a W/R just goes to stand in the middle to ruin the game for everybody else.

I fought in FA a lot, on both sides, and frankly I consider this a perfectly legitimate strategy, just as using an EoE spirit (now using it as a traitor is not). You just need to use degen to take him out. Just as a n/a suicide runner can easily be overcome with a couple of necro spells.

--------------------------

One of these days, I'm going to run Raisu Palace with some of the other helpers just to see what they do.
Da Kenster
Da Kenster
Krytan Explorer
• #15


Sigh, there go my hopes and dreams of wearing a bag on my head...
Motoko
Motoko
Desert Nomad
• #16
Can we get a fix on the bug that lets all of the competition not load into a match during the mAT? This isn't the first time.
Mintha Syl
Mintha Syl
Desert Nomad
• #17
Poor Panaku, so ignored that it took all these years to notice he was so bugged. I really wonder who noticed it and reported.

Out of curiosity, did this JQ fix really fix it? I don't play it but i'm curious nonthless, seen all the complaints about it there's always been.
W
Whatway
Lion's Arch Merchant
• #18
So reward for increased participation is... 10-15 more festival prizes than you would've gotten AFK on rings. Unless there's a chance at a cool (rare or not) mini or tonic or something, I'm less than wowed.