As the title says - When ab seems to die the pve players end up suffering due to the lux/kurz boundry not changing at all.
Some of us may want to vq the zones for faction or for title but having to vq an area thats usually say lux and its under kurz means no bounty and we rely on the vq bonus.
I know many alliance retake towns etc but for those who dont care if our alliance owns a town it means little who owns it.
So an idea would be the following - change the whole concept of ab map changes control who owns what in pve , Ive even seen ab players complain the maps same for a week or more - make the maps in pve change but have it that they reset weekly and do the same for ab and a simple map rotation.
Infact - change of idea , make each map in pve give the same amount of bonus regardless of who controls it.Eg if your lux then you speak to lux npc for bounty and you get lux reward - if kurz u speak to npc for bounty and get kurz reward for vq - that way neither side misses out .
Id hate to see gw2 released and gw1 have a pure dead ab and the boundry in pve stuck for months.
S

