Continued from http://www.guildwarsguru.com/forum/n...t10471401.html
One thing I think no one was paying attention to in the last thread was that Dark Aura can be cast on you by an ally. Its also in Death Magic, an attribute that (ass-pull statistic) ~90% of players have a hero with 18-19 in their build. Given this, the build can be greatly improved with the extra skill slot available, extra attribute points freed up, and the extra +6-7 in Death Magic.
A normal D/N with Masochism can have 12/20s enchanted and do absolutely insane stuff for a short time. Basically taking the normal (already overpowered) PR build and making every swing do +60 AoE damage. If only I could think of a way to speed Masochism's recharge so that it could fuel itself to reach 17s duration and 100% uptime...
What is everyone's thoughts on a N/D build with this change though?
I'm also thinking of of the possibility of multiple N/D or D/N hero builds in a focused team build attempt. Planning on playing around with the idea a bit more this weekend.
K

