Courier's Haste
You move 25% faster while carrying a bundle item. While carrying the bundle, hexes and conditions on you expire 33% faster.
Flux - December 2011
2 pages • Page 1
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Minion Apocalypse counted for Costume Brawl, so I assume it will be no different here.
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The only thing I can muster an idea over is an overwhelming wave of Destructive Was Glaive (DwG) bots attempting to bombard Jade Quarry.
Better yet, maybe Mighty Was Vorizun will be Elmira loved.
Better yet, maybe Mighty Was Vorizun will be Elmira loved.
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Exactly my point... In fact, i don't really get the point of it as it's also going to make relic run in hall of heroes map a complete joke ( i.e free win for blue in 1v1, as red way is stucked anyway and 3v3 entirely on luck...) and aswell lead to some joke situations in Snowball especially...
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This whole flux is dedicated to snowballs, don't you guys see that?
Why not take advantage of the reduced hex durations?
Wastrel's Worry @14
(2 seconds.) End effect: causes 95 damage to target and adjacent foes. No effect and ends early if target foe uses a skill.
Enduring Toxin @14
(3 seconds.) Causes -5 Health degeneration. Renewal: if target foe is moving when this hex ends.
Lightning Surge @14
(2 seconds.) End effect: deals 94 lightning damage and causes knock-down.
Shatterstone @14
(2 seconds.) Initial effect: deals 95 cold damage. End effect: deals 95 cold damage.
Wastrel's Worry @14
(2 seconds.) End effect: causes 95 damage to target and adjacent foes. No effect and ends early if target foe uses a skill.
Enduring Toxin @14
(3 seconds.) Causes -5 Health degeneration. Renewal: if target foe is moving when this hex ends.
Lightning Surge @14
(2 seconds.) End effect: deals 94 lightning damage and causes knock-down.
Shatterstone @14
(2 seconds.) Initial effect: deals 95 cold damage. End effect: deals 95 cold damage.



