Just thought I'd start a thread (at someone's request) about those really worthwhile salvages. Please post any input you might have, so it may be added.
HS=measure for measure inscription (*#xx+)= number of possible salvages 8x+ = 80-90 or more
Dust
~Great Conchs (HS*1xx)
~Starfish Foci (HS*8x+)
~Blazing Wing Wand (HS*8x+)...chance
~Dark Remains (1x)
~Umbral Eyes (1x)
Plant Fibers
~Bramble Bows (any type) (HS*1xx)...chance
~Straw Effigies (HS*1xx)
~Gloom Seeds (1x)
~Briar Blades (HS*4x+)...chance
Parchment
~Divine Scrolls (HS*5x+)
~Earth Scrolls (HS*5x+)
Vellum
~Divine Scrolls (HS*4x-6x)...chance
Ruby
~Jeweled Daggers (HS*1-2)...chance
~Ruby Daggers (HS*1)...chance
~Ruby Maul (HS*1)...chance
~Pilaged Goods (*1)...chance
~Amethyst Aegis (HS*1)...chance
~Iridescent Aegis (HS*1)...chance
Sapphire
~Jeweled Daggers (HS*1)...chance
~Amethyst Aegis (HS*1)...chance
~Iridescent Aegis (HS*1)...chance
Diamonds
~Diamond Aegis (HS*1-5)...chance
~Amethyst Aegis (HS*1-2)...chance
~Iridescent Aegis (HS*1-2)...chance
Tempered Glass Vials
~Frost Artifacts (HS*1x)
~Holy Vials (HS*1x)
Granite
~Granite Hammer (HS*1xx)
Bones
~Umbral Skeletal Limbs (1x)
Highly Salvageable
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Quote:
Originally Posted by Essence Snow
What do ya'll feel should be an acceptable level of chance or an acceptable salvage amount?
ie...like the djin essences...chances of ruby/diamond/sapphire is very very slim
ie...cut-off of salvage amouts from collectable drops (>10 per common salvage) I always salvage Granite(27g each + , Iron 15g each + , feathers 30g+?, dust 7-9g each, fibers30g+, and sell to Material trader.
Im roughly guessing amounts as im at work :<.
Wood, bones, cloth, tanned hide.
I sell to the merchant( sometimes getting 4g per common salvage usually 3g).
Usually get them from trying to make room in inventory.
*edit* Thinking about it .. one ruby/saphire would be worth around 170+- granite/feather/p fiber?
would be interesting to save up heaps of HS mods and put them in jeweled daggers ect rather than getting 10-30 granite ect.. from tribal swords..
What do ya'll feel should be an acceptable level of chance or an acceptable salvage amount? ie...like the djin essences...chances of ruby/diamond/sapphire is very very slim
ie...cut-off of salvage amouts from collectable drops (>10 per common salvage) I always salvage Granite(27g each + , Iron 15g each + , feathers 30g+?, dust 7-9g each, fibers30g+, and sell to Material trader.
Im roughly guessing amounts as im at work :<.
Wood, bones, cloth, tanned hide.
I sell to the merchant( sometimes getting 4g per common salvage usually 3g).
Usually get them from trying to make room in inventory.
*edit* Thinking about it .. one ruby/saphire would be worth around 170+- granite/feather/p fiber?
would be interesting to save up heaps of HS mods and put them in jeweled daggers ect rather than getting 10-30 granite ect.. from tribal swords..
Conches (1xx) and Starfish (8x) Dark remains/umbral eyes 12-16
Bramble bows (5x) Dragon roots 6-7
Granite hammers(1xx)
I'm not sure what weapon gives the most iron. Seems hit and miss for me.
I've gotten quite a few rubys from ruby dags/mauls, but haven't gotten any with sup salvage on it. What's the most that can be salvaged from that combo?
A list of what gives the most with superior salvages would be very useful.
Bramble bows (5x) Dragon roots 6-7
Granite hammers(1xx)
I'm not sure what weapon gives the most iron. Seems hit and miss for me.
I've gotten quite a few rubys from ruby dags/mauls, but haven't gotten any with sup salvage on it. What's the most that can be salvaged from that combo?
A list of what gives the most with superior salvages would be very useful.
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