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One instance is "Warrior" I chose this at first as I wanted to be a "tank". I started researching the best way to tank and thought I had a good handle on it. The more I read however the more I learned the Community seemed to think that Warrior tanking was not needed or bad.
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The assassin class says hi :P!
It is a game, where you kill stuff :3.
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Hows a normal 'mission' played out.
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You are usually given an objective to realize within the mission. In every mission, there will be a ''bonus'' objective which will be triggered by talking/killing/dropping/etc something.
Note : Prophecies is a campaign which adds a bonus, while Factions & Nightfalls add a ''Master's'' objective.
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Is it Holy trinity style or more just hack and slash?
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This is by far different of Runescape, this is a game where you kill and proceed, there is no better profession for general PvE, of course, Mesmers can use anti-melee skills, so some professions have advantage on others and disadvantages on others.
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I'm the kind of guy who's going to want to play with other players. For some reason the act of playing solo with henchmen does not apeal to me as a constant (once in a while fine but a lot of topics I read seem to be based off solo play with henches or heroes). Is this Idea of mine going to be a problem?
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In some areas, you will find more useful to be using heroes or henchman
because players can't keep up with certain aspects that heroes can.
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I also know there's no answer to the "Which class is best for me" question but what I'd like to know: is how viable is the playstyle I have. I really like to be more of a party player.I like to tank I like to heal. What classes are best for this in the MetaGame. I know what the classes DO but not neccesarily what the current player base is using them for. I'd hate to say make a warrior tank and spend hours honing it just to find out that during End game no one will invite me.
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The end game more requested professions are ; monks, ritualists, mesmers, paragons, elementalists, assassins (and rarely) necromancers.
Monks, like all games, heal they're party in end game, the most requested builds are UA, HB & Aura of Faith (uncommon).
UA : Unyielding Aura.
Elite Enchantment Spell. Your Monk spells heal for +15...51...60%. End effect: a random other party member is resurrected with full Health and Energy and teleported to your location.
HB : Healer's Boon.
Elite Enchantment Spell. (10...46...55 seconds.) Healing Prayers spells cast 50% faster and heal for 50% more.
Aura of Faith :
Elite Enchantment Spell. (3 seconds.) Target ally gains 50...90...100% more Health when healed and takes 5...41...50% less damage.
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Paragons are
only requested because of the
Imbagon
build, the word itself is a portmanteau of the words "Imbalanced" and "Paragon"..
The term imbagon usually refers to a paragon build which uses the quick adrenaline building of Focused Anger and an IAS or simply Soldier's Fury skill in conjunction with the powerful PvE-only skills "Save Yourselves!" (often abbreviated to "SY") and "There's Nothing to Fear!" (similarly abbreviated to "TNtF"). This combination provides enormous party-spread damage reduction (82.5% from just "Save Yourselves!") and can still deal moderate damage with its spear.
I, personally, find this build to be very boring.
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Ritualist
Ritualist have the ability to create spirits out of nothing (except energy), which are pretty good at maintaining melee foes away from the backline.
In end game missions, the popular
Signet of Spirits is asked.
Signet of Spirits : Elite Signet. Creates 3 level 1...10...12 spirits (60 second lifespan). These spirits deal 5...21...25 damage with attacks.
Which is really boring at some point.
Mesmer
Mesmers are requested when interruption is needed, which mostly refers to the Area of effect spell called Panic. It is very useful, as they can interrupt high spike spells (Meteor shower) or some others.
Panic :
Elite Hex Spell. Also hexes foes near your target (1...8...10 second[s]). Interrupts all other nearby foes whenever a hexed foe successfully activates a skill. .
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Elementalist
These are used as E/Mo Bonders (link at bottom), because of the armor HM creatures have against elemental damage, spiking is rarely used in HM.
A bonder is a specialized form of protection Monk or Elementalist. Instead of casting protective spells as needed just before or during battle, a bonder uses maintained enchantments to provide constant protection. There are many different bonder builds for different purposes, including some with healing prayers, for example with Mending, or unlinked skills such as Succor.
The elite skill used is Ether's renewal.
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Assassins
These builds are based around permanently maintaining Shadow Form, protecting the user from spells and dramatically reducing damage from attacks. There are a number of variations, since the core of the build requires only 2 skills. They are typically used for farming and speed clears.
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Necromancers (uncommon)
Those are requested when there is a specific position they can do, such as Spiteful Spirit , minion masters , Spoil Victor, etc.
Spiteful Spirit : Elite Hex Spell. (8...18...20 seconds.) Deals 5...29...35 damage to target and adjacent foes whenever this foe attacks or uses a skill.
Aura of the Lich : Elite Enchantment Spell. Exploit all corpses in earshot. Animates a level 1...14...17 bone horror, plus one for each exploited corpse. You have +1 Death Magic (5...37...45 seconds).
Spoil Victor : Elite Hex Spell. (3...13...15 seconds.) Causes 25...85...100 Health loss whenever target foe attacks or casts spells on a creature with less Health.
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Links :
E/Mo Bonder Hero :
http://www.gwpvx.com/Build:E/Mo_ER_Prot_Hero.
E/Mo Player :
http://www.gwpvx.com/Build:E/Mo_ER_Infuse_Bonder
Rt/Any or Any/Rt Spirit Spammer :
http://www.gwpvx.com/Build:Rt/any_Spirit_Spammer
Monk/Any Healer's Boon , Unyielding Aura :
http://www.gwpvx.com/Build:Mo/any_Generic_Healer
Necromancer/Mesmer Spiteful Spirit :
http://www.gwpvx.com/Build:N/Me_SS_Nuker
Necromancer/Any Aura of the Lich Minion master :
http://www.gwpvx.com/Build:N/any_AotL_Minion_Master
Paragon/Warrior Imbagon :
http://www.gwpvx.com/Build:P/W_Imbagon
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Best regards, Chris

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