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Originally Posted by caballo_oscuro
2. No, these are separate titles with separate goals and enemies of different level strength. For a new player they would only have to complete the games once in nm and then have hm unlocked to go through again in HM. If you think playing the game is time wasting then go find something else to do instead of moaning that you have to do two things.
Having to do the dungeons in nm and hm are separate parts of the same title so simply doubling up your points automatically is not the best way to improve the game. If you don't want the title, just don't play the content and stop your moaning. And really, again, if this game is just weaisting your time, how about you go do something else, like maybe getting an education and working towards something...
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Stop being self-righteous. These titles don't have separate goals at all. Dungeon-crawling nowadays is basically just roll as many N/x's as possible and C+Space to victory anyway. Playing the same content twice is a waste of time, that's why so many people don't do it.
I know I got Eternal Protector of Tyria on my Ranger, and the thought of going back and doing Every. Single. Effing. Mission. And. Bonus. Again... it's just unbearable, that's why I've put it off for over 3 years, and I'll probably never get GWAMM on any character. Just because I purely don't have the necessary time to put into the game. Maybe if I exclusively PvE'd on one single character, I might have some full HM completion title on any one of my characters, but for now, I just have a few dozen HM missions/dungeons completed on a handful of characters.
GW PvE was created on the basis that it was not supposed to be a grind, and primarily for advancing a role-playing character to become ready for PvP, which is what the game was primarily based around. I'm all for anything that makes PvE less of a grind. I think if I've proven I can kill 300 level 28 monsters, I can kill 300 level 20 monsters.