Quote:
Originally Posted by Gruff
I don't think the rating requirement should be implemented, as the AT should be open to any guild that wants to play regardless of how good their rating is.
After one or two forfeits, couldn't the system auto adjust how many rounds it is played over based on the now known active participants?
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i can understand ur point about discriminating against the low ranked teams, but ultimately they could AT at present, and they never do. The fact is these teams are not confident enough to actually enter the tournaments so therefore dont bother. Even the B AT which is the least competitive of the the lot, rarely has "low rating" guilds in it, because even the guilds in the B AT are too high ranked for them to feel its worthwhile participating.
Restricting someone from doing something that they dont do already, changes nothing from what i can see. A guild that aspires to play tournaments, should be learning from their mistakes and making use of guests etc, and in doing this theres really no reason why you would ever have rating under 1000, let alone 950... The guilds gvging under 950 rating who are not syncing, are primarily casual guilds and PvE teams playing for fun who have no interest in tournament play.
I also dont think ur second idea is very implementable at all, not only would that probably be very difficult to code, but the main problem is the teams entering causing 2 groups to be formed. Not many people actually mind 5 round AT's, they are just a bit tiresome when there is only 6-7 guilds playing in each group, rather than 15 all in one group....