Anyone have any hero build suggestions for vanquishing Eastern Frontier? I'm having a very hard time with the Grawl Ulodyte groups (especially when there's two or three in a group). I play an Imbagon so I'm not really doing much damage. I tried running Discord with my heros and that doesn't seem to be enough firepower with my lack of damage. I've tried a healer and a couple damage dealers and it doesn't seem I'm doing enough damage with them either. Maybe two mesmers and a healer? I can switch my build over to damage if need be but I just can't find anything that comes up with enough damage.
Vanquishing Eastern Frontier
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It's been awhile since I VQed the Eastern Frontier, but I recall those Ulodytes being a pain, probably because I did it with 3 heroes. It would be easier with 5 heroes, obviously. In fact, I will be doing this VQ again soon, and I intend to use 5 heroes when I do it. If I had to do it with 3 heroes, I'd probably try 2 spirit spammer heroes (one doubles as a healer) and a domination mesmer. It may help to have a spike on your imbagon bar if you don't already, like Ebon Vanguard Assassin Support and/or "Finish Him!"
I hope this is helpful.
Here's the build I use for heroes:
Communing Rit Hero: OACjAyhDJPO7z23kcGtzcOzkLA
Channeling/Restoration Rit Hero: OACjEuiLJOXzyp0cyNMrmMzxJA
Domination Mesmer Hero: OQNEAqwD+ScCZoBOkjMgCZC
I hope this is helpful.
Here's the build I use for heroes:
Communing Rit Hero: OACjAyhDJPO7z23kcGtzcOzkLA
Channeling/Restoration Rit Hero: OACjEuiLJOXzyp0cyNMrmMzxJA
Domination Mesmer Hero: OQNEAqwD+ScCZoBOkjMgCZC
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I did that with my warrior. Earthshaker, renewing smash, fail and for great justice was your friend. If you bunched them up right you could keep them on the ground for about ~18 seconds. I had an MM prot, SoS and a splinter/heal rit to deal with this problem.
But yea, spirit spam is very usefull. Bringing in enchantment removal (spirit of disenchantment) along with that blinding spirit is a good idea.
But yea, spirit spam is very usefull. Bringing in enchantment removal (spirit of disenchantment) along with that blinding spirit is a good idea.
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Thanks for all the suggestions. I really didn't want to do the caravan from Yak's Bend but it looks like that is probably going to be easiest. I did Diessa, Flame Temple, and Dragon's Gullet that way and since I have 3 areas left (Eastern, Pockmark, and Regent Valley) I may as well make it easier on myself and get them all done at once. Probably won't be able to get to them until Saturday so hopefully one or two of them will show up as the ZV before then.
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