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Originally Posted by LexTalionis

If something is attacking Shelter in HM, it being immune to critical hits is the LEAST of your concerns.
Look, if Shelter dies in 3 seconds after Armor of Unfeeling was used, your AoU was useful for all of 3 seconds.
If Shelter dies in 3 seconds even with AoU, then your Shelter would be dying in about 1 second without AoU. If your Shelter dies in 1 second, you have a lot more other problems regardless of AoU.
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It's not going to last 33 seconds unless you're in an area so light in pressure that you probably didn't need Shelter in the first place. I've already told you my *opinion* about AoU and why I find AoU unnecessary (there is an opportunity cost of a myriad of skills I find more useful), but that's just my viewpoint.
AoU, like both Shelter and Displacement can be pre-cast before you pull mobs in. Like I have said, even if AoU is useful for the length of your Shelter and Displacement per mob, it has already worth a skill slot.
Your opportunity cost of using Aegis and SoA on your rit, instead of your necro, is just not as worth it but that is also just my opinion.
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If you still want to bring it, nothing I say is going to convince you otherwise. I don't really want to rain on your parade, so go ahead and bring it already!
Then you didn't have to reply to my post did you?  |