Would anyone be able to decipher this?

1 pages • Page 1
C
Cubanito
Ascalonian Squire
• #1
I ran pathping -w 500 -q 3 -4 64.25.39.46 , upon logging in today to see what the problem is involving my high ping. If you guys need anymore info let me know, Just for clarity's sake i would like to find out what i can do tofix this issue before the weekend ends ^^

C:\Users\Santiago>pathping -w 500 -q 3 -4 64.25.39.46

Tracing route to 64.25.39.46 over a maximum of 30 hops

0 Santiago-PC [xxx.xxx.x.x]
1 xxx.xxx.x.x
2 xx.xxx.xxx.x
3 172.24.82.254
4 172.24.0.246
5 * border2.lacp-11.direcpathinc-12-13.acs002.pnap.net [216.52.194.221
]
6 core1.te2-2-bbnet2.acs002.pnap.net [64.94.0.79]
7 12.86.102.5
8 cr83.attga.ip.att.net [12.122.141.2]
9 cr1.attga.ip.att.net [12.123.22.109]
10 cr2.dlstx.ip.att.net [12.122.28.174]
11 cr81.ftwtx.ip.att.net [12.122.100.69]
12 * gar2.dlrtx.ip.att.net [12.122.100.29]
13 12.249.201.12
14 64.25.32.26
15 64.25.32.62
16 * * *
Computing statistics for 11 seconds...
Source to Here This Node/Link
Hop RTT Lost/Sent = Pct Lost/Sent = Pct Address
0 Santiago-PC [xxx.xxx.x.x]
0/ 3 = 0% |
1 1ms 0/ 3 = 0% 0/ 3 = 0% xxx.xxx.x.x
0/ 3 = 0% |
2 49ms 0/ 3 = 0% 0/ 3 = 0% xx.xxx.xxx.x
0/ 3 = 0% |
3 39ms 0/ 3 = 0% 0/ 3 = 0% 172.24.82.254
0/ 3 = 0% |
4 51ms 0/ 3 = 0% 0/ 3 = 0% 172.24.0.246
0/ 3 = 0% |
5 50ms 0/ 3 = 0% 0/ 3 = 0% border2.lacp-11.direcpathinc-12-13
.acs002.pnap.net [216.52.194.221]
0/ 3 = 0% |
6 41ms 0/ 3 = 0% 0/ 3 = 0% core1.te2-2-bbnet2.acs002.pnap.net
[64.94.0.79]
1/ 3 = 33% |
7 43ms 1/ 3 = 33% 0/ 3 = 0% 12.86.102.5
2/ 3 = 66% |
8 --- 3/ 3 =100% 0/ 3 = 0% cr83.attga.ip.att.net [12.122.141.
2]
0/ 3 = 0% |
9 --- 3/ 3 =100% 0/ 3 = 0% cr1.attga.ip.att.net [12.123.22.10
9]
0/ 3 = 0% |
10 --- 3/ 3 =100% 0/ 3 = 0% cr2.dlstx.ip.att.net [12.122.28.17
4]
0/ 3 = 0% |
11 --- 3/ 3 =100% 0/ 3 = 0% cr81.ftwtx.ip.att.net [12.122.100.
69]
0/ 3 = 0% |
12 --- 3/ 3 =100% 0/ 3 = 0% gar2.dlrtx.ip.att.net [12.122.100.
29]
0/ 3 = 0% |
13 --- 3/ 3 =100% 0/ 3 = 0% 12.249.201.12
0/ 3 = 0% |
14 --- 3/ 3 =100% 0/ 3 = 0% 64.25.32.26
0/ 3 = 0% |
15 --- 3/ 3 =100% 0/ 3 = 0% 64.25.32.62

Trace complete.
C
Chthon
Grotto Attendant
• #2
1. You should delete the IP addresses on items 0, 1, & 2.

2. Looks like things are blowing up at AT&T.
C
Cubanito
Ascalonian Squire
• #3
Thanks for the advice on hiding addresses, and so all i can do is wait it out?
C
Chthon
Grotto Attendant
• #4
Quote:
Originally Posted by Cubanito View Post
Thanks for the advice on hiding addresses, and so all i can do is wait it out?
Unless you've got some kind of relationship w/ AT&T so that they'll take your phone calls seriously, yep, gonna have to wait it out.

Like most connectivity problems, it's not you, and it's not a-net, but rather some intermediate provider.
Draca
Draca
Academy Page
• #5
Seems all our problems is connected with AT&T
Quaker
Quaker
Hell's Protector
• #6
Quote:
Originally Posted by Chthon View Post
Like most connectivity problems, it's not you, and it's not a-net, but rather some intermediate provider.
This can not be stressed enough. It's amazing how many people say things like "The connection is fine on my end, it must be ANet's fault." or "My other online games work, it must be ANet's fault."
Different routes, different *frig* ups.
Tarun
Tarun
Technician's Corner Moderator
• #7
Quote:
Originally Posted by Chthon View Post
1. You should delete the IP addresses on items 0, 1, & 2.
For what reason should they have been deleted? They're internal IP addresses. You should read more about it.

0 192.168.1.x
1 192.168.1.1
2 10.186.169.1

Oh no, 192.168 private internal IP addresses, and 10.x.x.x is generally a business LAN/Internal IP.

http://en.wikipedia.org/wiki/Private...address_spaces
C
Chthon
Grotto Attendant
• #8
Quote:
Originally Posted by Tarun View Post
For what reason should they have been deleted? They're internal IP addresses. You should read more about it.

0 192.168.1.x
1 192.168.1.1
2 10.186.169.1

Oh no, 192.168 private internal IP addresses, and 10.x.x.x is generally a business LAN/Internal IP.

http://en.wikipedia.org/wiki/Private...address_spaces
You're right, I should have told him to block out 0-3 instead.

I'm sure you know that the rationale is to prevent unsavory types from picking up your IP from the forums and using it for a targeted attack.

Internal or external, those addresses help a potential attacker pinpoint OP's machine. An attacker who doesn't know where OP is on the local network has one extra step to complete.

But, more fundamentally than that, it's a matter of first principles: Don't publish any more potentially personally identifiable about yourself than strictly necessary to tell the reader what they need to know. Ever. We don't need to know the layout of OP's internal network to read a pathping. It is of no benefit to OP to publish that info. So the risk associated with it, no matter how small or how nebulous, is unjustified.
Crispie
Crispie
Frost Gate Guardian
• #9
Quote:
Originally Posted by Quaker View Post
This can not be stressed enough. It's amazing how many people say things like "The connection is fine on my end, it must be ANet's fault." or "My other online games work, it must be ANet's fault."
Different routes, different *frig* ups.
I can't help but think, isn't it NCSoft's responsibility to do whatever it takes to resolve this, including relocating some of their servers? I know if this happened to Google or one of Blizzard's games, they would have it fixed, regardless.
Tarun
Tarun
Technician's Corner Moderator
• #10
Quote:
Originally Posted by Chthon View Post
You're right, I should have told him to block out 0-3 instead.

I'm sure you know that the rationale is to prevent unsavory types from picking up your IP from the forums and using it for a targeted attack.

Internal or external, those addresses help a potential attacker pinpoint OP's machine. An attacker who doesn't know where OP is on the local network has one extra step to complete.

But, more fundamentally than that, it's a matter of first principles: Don't publish any more potentially personally identifiable about yourself than strictly necessary to tell the reader what they need to know. Ever. We don't need to know the layout of OP's internal network to read a pathping. It is of no benefit to OP to publish that info. So the risk associated with it, no matter how small or how nebulous, is unjustified.
I've left you with the information you need to educate yourself. I would highly recommend it before you continue to spout this absurd paranoia.

Chthon's post, ladies and gentlemen; is why you should only follow and listen to the sound advice of a trusted technician. You can safely identify those technicians by their user title found under there names here on the forums.
dagrdagaz
dagrdagaz
Krytan Explorer
• #11
Really, and why should we believe u r a trustworthy technician?!
Becos u say so yourself ?! huhuh....sure

I agree with Chthon's comment to only post personal info if absolutely needed, nothing more.
Quaker
Quaker
Hell's Protector
• #12
Quote:
Originally Posted by Crispie View Post
I can't help but think, isn't it NCSoft's responsibility to do whatever it takes to resolve this, including relocating some of their servers? I know if this happened to Google or one of Blizzard's games, they would have it fixed, regardless.
Under what sort of conditions do you think that ANet would "fix" AT&T's servers?

And, if you had that sort of problem with Google, you would just think that Google was a little slow that day - you wouldn't notice a 1000ms ping so much.
C
Cubanito
Ascalonian Squire
• #13
Lets not turn this into a hate/fight thread now....
I Thank you all who helped me understand this....
Mods please close before the bickering continues
Tarun
Tarun
Technician's Corner Moderator
• #14
Quote:
Originally Posted by dagrdagaz View Post
Really, and why should we believe u r a trustworthy technician?!
Becos u say so yourself ?! huhuh....sure

I agree with Chthon's comment to only post personal info if absolutely needed, nothing more.
See the title under my name? Technician's Corner Moderator? At one time my user title read Technician which is assigned by the administrative team here. One of the reasons I was appointed my position here is because I know my stuff. If you require further proof, however; I'll give you a few links upon request.


Quote:
Originally Posted by Cubanito View Post
Lets not turn this into a hate/fight thread now....
I Thank you all who helped me understand this....
Mods please close before the bickering continues
Sure.

Another option you can also explore is contacting ArenaNet and let them know who your ISP is. From there they may be able to resolve the issue or let you know if it's a known issue.

Closed per request