to anet -
the reason i really got into guildwars was because of shadowform. eventually, i got some friends into it and it quickly became the greatest game ever.
since the nerf, i've tried other chars to get back into it. it's just not as fun as our old play styles. there seems to be a lot of people who stopped playing it around the nerf time, meaning it was critical to at least some. there was a large outcry on wiki as well.
i also quit for a while. recently i tried to get back into it with the new war in kryta material. however, it's clear to me that the guild wars i knew is now a different game. i would like to offer some ideas, hoping we can work out our differences:
... but you deal 33% less damage.
at some point, the damage reduction was 50%. which means that for whatever reason, 50% was too much. based on this assumption, it would even be desirable to have this skill:
For 5-21 seconds, all hostile Spells that target you fail and all attacks against you miss, but you deal 100% less damage. When Shadow Form ends, lose all but 5-50 Health.
i realize that spell failure is a bit much since you can black out enemies in a few seconds. so as such, it'd be reasonable to adopt this revision:
For 5-21 seconds, you cannot be the target of enemy spells and all attacks against you miss, but you deal 100% less damage. When Shadow Form ends, lose all but 5-50 Health.
maybe shadowform wasn't the guild wars that you had envisioned, however, it was the guild wars that many loved and cherished. please consider bringing back the followers of shadow form. we would deeply appreciate it.
s



