At the moment the biggest project the live team is working at is Winds of Change. After WiK and HotN this is going to be the third chapter of Guildwars beyond. I would like to know what you would like to see and what your expectations are. Off course also elcome is what you don't want to see.
Cause there are almost no un-explorable area's in the game and they propably are not making new area's I would like to see they make imperial sanctum an explorable area. I would also like the same for some area's you don't go into very often like amatz bassin. It would give me the same feeling as WiK as it feels like a new area.
I would also love to see tunnels below Cantha being involved. Everytime I run through them to the asuran portal I feel sorry I don't have time to explore that beautifull place and enjoy it more.
Though the HotN solo-missions where fun I missed to experience it with my friends. Though the 7 hero-update let you think differently, a lot of people still see GW as an MMO.
I do hope we see the following characters again:
The Panda bear
Moleneaux
Kuunavang (with his skills, I love celestial storm)
Suun (he is awesome).
Please let me know your thoughts.
WoC: What do you expect/want?
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Del
Desert Nomad
RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.
R/
Joined Sep 2009
yes deffiantly not th tunnels. IIRC they said they were goign to make WoC as hard as WiK. Now imagine trying to do WiK with no large map to tell you were the F**k you want to go. I think i would go insane.
Personally i would like the luxon areas taken advantage of because they have the best landscape. Not too dark like the kurzicks, has actually maps that are followable unlike the KC area, and you can use all 8 slots unlike the starting area.
And i would like to see more armor combinations. I do get tired of all the armor i have and even its combinations. So 1 more actually armor i could mix and match for my ele would be really nice to add soem flavor again. Also i wouldnt mind seeing cool lookign minis this time around.
Personally i would like the luxon areas taken advantage of because they have the best landscape. Not too dark like the kurzicks, has actually maps that are followable unlike the KC area, and you can use all 8 slots unlike the starting area.
And i would like to see more armor combinations. I do get tired of all the armor i have and even its combinations. So 1 more actually armor i could mix and match for my ele would be really nice to add soem flavor again. Also i wouldnt mind seeing cool lookign minis this time around.
New armour instead of useless weapon skins (all they do is add a bit of food for the economy, oppressor weapons were mostly ugly and underdone). Preferably common armour's like some boots and headgear.
No more minipets, maybe a couple of new charmable pets.
More unique green skins (and dare I say moddable greens).
Not overly long/tedious missions and plenty of content outside the missions.
No more minipets, maybe a couple of new charmable pets.
More unique green skins (and dare I say moddable greens).
Not overly long/tedious missions and plenty of content outside the missions.
New moddable greens.
3rd Ritualist hero.
Imperial Sanctum explorable. My cartographer is getting pissy with her 98.8%.
Open up the far eastern side of Shing Jea as an explorable.
Tengu hero.
New Lux/Kurz skills.
A title-based effect (similar to those found in EOTN) for the Luxon and Kurzick title tracks.
3rd Ritualist hero.
Imperial Sanctum explorable. My cartographer is getting pissy with her 98.8%.
Open up the far eastern side of Shing Jea as an explorable.
Tengu hero.
New Lux/Kurz skills.
A title-based effect (similar to those found in EOTN) for the Luxon and Kurzick title tracks.
G
L
- new rit hero
- no solo stuff
- not too much "HM makes it better" stuff
- good looking weapons, not just skins which all are same
- no stuff requiring kurz/lux faction
- no luxon vs kurz in it
- no solo.... said that, but think thats the most important thing for me
- no "search til you weigh a few pounds (like searching a huge lot til you finally found what to do) stuff"
this is based on my opinions, as WiK was pretty good, and HoTN isnt any fun imo
- no solo stuff
- not too much "HM makes it better" stuff
- good looking weapons, not just skins which all are same
- no stuff requiring kurz/lux faction
- no luxon vs kurz in it
- no solo.... said that, but think thats the most important thing for me
- no "search til you weigh a few pounds (like searching a huge lot til you finally found what to do) stuff"
this is based on my opinions, as WiK was pretty good, and HoTN isnt any fun imo
D
I'd like the play style to be more like WiK and less like HoTN.
That would be neat if maybe some part of the content had 2 party groupings (unwaking/vizunah).
If they were to add new weapons, i'm confident that they look good and different maybe have animation to them. I liked all the oppressor skins.
Don't really need another hero but as long as it fits well with the sotryline.
But i'll always look forward to the free new content, so what ever it is it is.
That would be neat if maybe some part of the content had 2 party groupings (unwaking/vizunah).
If they were to add new weapons, i'm confident that they look good and different maybe have animation to them. I liked all the oppressor skins.
Don't really need another hero but as long as it fits well with the sotryline.
But i'll always look forward to the free new content, so what ever it is it is.
S
That reminds me of the 2010 April Fools update - Shiro joins as the 3rd assassin hero - he's been killed twice before but he got better 
I would like to see another Canthan hero - maybe a Kurzick and hopefully a rit or mesmer. I just hope it's close to being what WiK was.. with less sitting through dialogues.

I would like to see another Canthan hero - maybe a Kurzick and hopefully a rit or mesmer. I just hope it's close to being what WiK was.. with less sitting through dialogues.
O


