Why vanquishing and missions are meaningless for comparison
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And this is why claiming discordway is best because it does VQ's and etc easy.. is a fallacy!
Honestly, I think discordway is widely considered best because people can use two skills, and then see direct results from a target dying from discord. If someone plays another way, it's harder to see the direct benefits of heroes killing mobs and doing other work. So people think that where they can see the results (even on only one enemy) is best - well, at least, the general population goes with that.
Otherwise speaking, VQ's and missions are rather easy with few exceptions.
Honestly, I think discordway is widely considered best because people can use two skills, and then see direct results from a target dying from discord. If someone plays another way, it's harder to see the direct benefits of heroes killing mobs and doing other work. So people think that where they can see the results (even on only one enemy) is best - well, at least, the general population goes with that.
Otherwise speaking, VQ's and missions are rather easy with few exceptions.
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Quote:
Originally Posted by Lethal Primate
Ah look here, the ranting on discordway! I don't understand why ppl always go ranting on discordway even if it has little to do with the topic.
It has everything to do with the topic.
Discordway (and now BDSM) is frequently advertised as "the best build ever" on the basis that "it can complete anything." Aside from the fact that this claim is false (there are things it cannot complete), Jeydra's point is that merely being able to complete content does not equate with being "the best build ever," or even being a good build. As Jeydra demonstrates, an awful build can often complete content. "Ability to complete content" is a very low bar that separates the amazingly awful from the great, good, mediocre, bad, and awful. (Boy, do I have a feeling that I'm about to get flamed by a lot of people who struggle to complete content...) There's a lot of disagreement about what criteria further divide those builds that can complete content into great/good/mediocre/bad/awful. There seems to be a general agreement that speed and robustness both matter, but very different opinions on how much weight should go to each. There's also a pro-BDSM contingent who push for foolproof-ness as a criterion of a good build, which is met by a lot of criticism from non-fools.
Discordway (and now BDSM) is frequently advertised as "the best build ever" on the basis that "it can complete anything." Aside from the fact that this claim is false (there are things it cannot complete), Jeydra's point is that merely being able to complete content does not equate with being "the best build ever," or even being a good build. As Jeydra demonstrates, an awful build can often complete content. "Ability to complete content" is a very low bar that separates the amazingly awful from the great, good, mediocre, bad, and awful. (Boy, do I have a feeling that I'm about to get flamed by a lot of people who struggle to complete content...) There's a lot of disagreement about what criteria further divide those builds that can complete content into great/good/mediocre/bad/awful. There seems to be a general agreement that speed and robustness both matter, but very different opinions on how much weight should go to each. There's also a pro-BDSM contingent who push for foolproof-ness as a criterion of a good build, which is met by a lot of criticism from non-fools.
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Mount Quinkie is one of the easiest vqes in factions. Plus, you took 2 monk healers. Regardless of how poorly your other heroes do damage, enemies will die, and the monks will heal them just fine. The 2 rits will do majority of the damage.
The OP's post is semi-pointless. Yes, people will argue their builds are good. Don't listen to them unless they can backup with proof in the most difficult dungeons HM.
The OP's post is semi-pointless. Yes, people will argue their builds are good. Don't listen to them unless they can backup with proof in the most difficult dungeons HM.
Well, I was getting bored of RA last night, so went to do a MQ vanq with all RA builds, 1 monk, no MM, no rits, just melee. All the builds are pretty standard RA builds from pvx including the bar I was running. 0 flagging, micro-ing, just left my heroes to fail in their own way. Easily the hardest vanquish I've ever done, took 29mins, most of the time was spent dead.
The builds All work nicely in RA, but I can assure they do not function very well in PvE
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http://i999.photobucket.com/albums/a...a110/gw110.jpg
The builds All work nicely in RA, but I can assure they do not function very well in PvE
.http://i999.photobucket.com/albums/a...a110/gw110.jpg
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