i suggest making a rit hero in cantha to the henchmen skin of hinata
b/c really that would just be sexy
Should Heroes be Added to Equalize the Number of each Profession Available to 3?
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I always hoped they would balance out the heroes so we had 3 of each but I am not sure its the right thing to do now we have mercs.
Anet seem to have listened that players wanted more heroes and chosen the pay for them method much like they did with storage.
Adding a new hero like they did with wik is ok but creating too many would probably be seen as a bad move by those who bought the merc packs and I couldn't really blame them.
Anet seem to have listened that players wanted more heroes and chosen the pay for them method much like they did with storage.
Adding a new hero like they did with wik is ok but creating too many would probably be seen as a bad move by those who bought the merc packs and I couldn't really blame them.
No, because it would solve nothing. People would still complain about not being able to do the mythical uber 7 heroes of one prof group.
To stop the complaining would require the addition of 8 optional profession heroes to replicate any possible configuration of mercenary hero groups. A duplication of the highest priced merc pack, sans customization. 7 would not do it, since they would find some outlandish "advantage" to a Mercenary purchaser having 8 and having "slots" that can be reconfigured to different professions.
Hot on the heels of a free 7 hero update that many decried as making the game too easy you want even more based upon some imagined advantages of the mercenary pack. Not much gratitude, and even less consistency.
To stop the complaining would require the addition of 8 optional profession heroes to replicate any possible configuration of mercenary hero groups. A duplication of the highest priced merc pack, sans customization. 7 would not do it, since they would find some outlandish "advantage" to a Mercenary purchaser having 8 and having "slots" that can be reconfigured to different professions.
Hot on the heels of a free 7 hero update that many decried as making the game too easy you want even more based upon some imagined advantages of the mercenary pack. Not much gratitude, and even less consistency.
other....yes to mesmer, NO to another totally useless sin! (meh on the rit). I already have a bunch of melee heroes that never see the light of day (heck I doubt that ANY of my antons HAVE a skillbar other than the one they came to me with!).
Now they did say we will probably get another hero with woc--nothing says it has to be a rit or sin (we got keiran in prophecies as a PARAGON
--)... I would be fine with a 3rd mesmer, but at 26 heroes already I just am heroed out.
Now they did say we will probably get another hero with woc--nothing says it has to be a rit or sin (we got keiran in prophecies as a PARAGON
--)... I would be fine with a 3rd mesmer, but at 26 heroes already I just am heroed out.s
Voted Neutral
@Lasai - You would only need 5 multi purpose heros to make a full 8 team, as you can only add 7 heros to a party, and the minimum heros of each profession is 2.
1 + 2 + 5 = 8
Maybe writing down the sums might help you work that out. And it's not our fault if you bought the Mercs for something other than to have cool looking heros.
@Lasai - You would only need 5 multi purpose heros to make a full 8 team, as you can only add 7 heros to a party, and the minimum heros of each profession is 2.
1 + 2 + 5 = 8
Maybe writing down the sums might help you work that out. And it's not our fault if you bought the Mercs for something other than to have cool looking heros.
First off, why would this possibly not happen?
and even if it didn't WHY wouldn't you LIKE it?
What would your picks be for the new heroes to be...Assassin, Ritualist, and Mesmer?
Sin-obv. Miku.
Rit- Oola, Blimm. Has to be from the Tyrian continent.
Mesmer- Ghost of Lady Althea?
; Well there hasn't been a Kurzick hero yet...
How would the change benefit you?
Free heroes. woot.
I can create possibly a few more builds without having to dish out 40 bucks to get my merc slots.
Why do you support this change?
What bad could possibly come from it? People can already create these by buying them. White it is certainly POSSIBLE that the above could effect the value of mercenary slots, it's not like ANet is completely dependant upon micro-transactions for their flow of income >.>
and even if it didn't WHY wouldn't you LIKE it?
What would your picks be for the new heroes to be...Assassin, Ritualist, and Mesmer?
Sin-obv. Miku.
Rit- Oola, Blimm. Has to be from the Tyrian continent.
Mesmer- Ghost of Lady Althea?
; Well there hasn't been a Kurzick hero yet...How would the change benefit you?
Free heroes. woot.
I can create possibly a few more builds without having to dish out 40 bucks to get my merc slots.
Why do you support this change?
What bad could possibly come from it? People can already create these by buying them. White it is certainly POSSIBLE that the above could effect the value of mercenary slots, it's not like ANet is completely dependant upon micro-transactions for their flow of income >.>
M
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I voted neutral. I think there should be 3 heroes for every core profession, but since there already is 3 paragons and dervishes, they could add As and Rt, and Me, of course, as it is core profession. I really think they are going to add those heroes as we just got third paragon and before that we got M.O.X as third dervish. They just added mercenaries for impatient people. It would be killer if they added Assasin next... I can already hear the QQing.
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Voted Neutral
@Lasai - You would only need 5 multi purpose heros to make a full 8 team, as you can only add 7 heros to a party, and the minimum heros of each profession is 2. 1 + 2 + 5 = 8 Maybe writing down the sums might help you work that out. And it's not our fault if you bought the Mercs for something other than to have cool looking heros. |
I am not the one screaming advantange here. Back off the personal insults. I am merely pointing out that anything less than full parity with a Merc pack will still cause people to claim unfair advantage for the same reason they are screaming advantage now.
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What would your picks be for the new heroes to be...Assassin, Ritualist, and Mesmer? How would the change benefit you? Why do you support this change? |
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Suun because he's funky, Cassie Santi because she's cool, and Rabbit, the deadly assassin suspectible to holy grenades.
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And it's not our fault if you bought the Mercs for something other than to have cool looking heros.
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One rit, one mes. That's all we need, and I'm quite certain that we're going to get both (and an assassin besides) at some point in GW:B.
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Originally Posted by Skyy High
ANet will not completely screw over the loyal customers who actually paid $50 for merc heroes by subsequently removing the one reason why many people actually bought them.
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Wtf kind of reply is this? When I'm in the grocery store, I'm not forced to buy anything, I can stroll in, play around a bit and leave as I wish. Same with GW, it's free to play, and buying merc's is an extra, and I refuse to pay for something as stupid as merc heroes. And so do a lot of people. In my opinion, there should be an equal supply of heroes of all professions, that's fair, isn't it?

