Quote:
Originally Posted by Aeritath
I know they didn't nerf them, I just don't understand why they let them suck so bad. Why not change their skills to have more armor ignoring damage?
Why not change the way armor scales with elemental based damage?
I know the game is older and has problems that will never get fixed,
but letting a class be terrible at the ONLY thing it can do makes zero sense.
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*The main reason is that the live team is small and so take a very long time on updates.
*Many suggestions have already been made about how to fix ele damage (read the threads in the ele forum if you like) so it's not a lack of ideas. Coming up on the live team schedule is Embark Beach, 7 heroes, a para update, and a smite monk update, so you can forget about a major overhaul anytime soon. Perhaps a small but meaningful change to EStorage or something will occur. I think Anet tried to help with the recent Intensity change, but it was a complete failure and it's still useless.
*Damage isn't the only thing Ele's were supposed to do. They were meant for support as well. They can run Ether Renewal bars and spam Infuse Health and big prots all day, but that's not really why people make Ele's. Other Ele support options like wards are generally meh though.