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Jadeite Summoning Stone
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Some of the summoning stones are definitely worth using. I wouldn't say they are vital or anything, but they are a little more useful in general than minions or pets, except for the fact that you can only have 1 at a time.
Some of the more useful are:
Siege Turtles
Juggernaught (good for caster teams anyway)
Oni
Dream Rider
Most of the Celstials in my experience
Gaki (WTB pants for it though)
White Rabbit (hard to get)
Black Beast of Aaaaarrrrrrggghhh (also hard to get)
Still, the hour long summoning sickness tends to make these stones not great. It would have been nicer if they got rid of the summoning sickness and just kept the one at a time rule. Doesn't seem like that would be OP that way, but not my call.
Some of the more useful are:
Siege Turtles
Juggernaught (good for caster teams anyway)
Oni
Dream Rider
Most of the Celstials in my experience
Gaki (WTB pants for it though)
White Rabbit (hard to get)
Black Beast of Aaaaarrrrrrggghhh (also hard to get)
Still, the hour long summoning sickness tends to make these stones not great. It would have been nicer if they got rid of the summoning sickness and just kept the one at a time rule. Doesn't seem like that would be OP that way, but not my call.
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Tend to agree about the summoning sickness.
Not a problem with more than one player as they can keep one summon up all the time.
Solo player has one an hour seems a little unfair as they are a great way of giving you an edge when you mess up or if a player disconnects mid mission.
Summoning stones are not essential but they add a little fun.
Not a problem with more than one player as they can keep one summon up all the time.
Solo player has one an hour seems a little unfair as they are a great way of giving you an edge when you mess up or if a player disconnects mid mission.
Summoning stones are not essential but they add a little fun.
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| Black Beast of Aaaaarrrrrrggghhh (also hard to get) |
Siege Turtle is awesome in terms of power, but I tend to get annoyed at how big it is, I have to zoom all the way out to be able to really see what's going on because it blocks so much of the screen.
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I'd love to hear somebody's reasoning for Oni being a useful summon. I rolled one out of a mysterious stone in FoW the other night in the middle of the forest and it didn't survive one encounter.
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2 self heals (neither are great), 100% chance to double strike in melee, causes bleeding (good for teams requiring a condition...like discord for example), a KD skill, and a snare (short duration though). That's a lot of stuff for one summons. What it definitely lacks is blocking, but otherwise has a nice array of abilities. When I've used summoning stones in HM, the oni is one of the ones that tends to survive a bit longer than average... just my experience though. I doubt I would go to any special trouble to get an oni stone... but since they come from mysterious stones and you get them from the deep, they're not so hard to get. I personally would much rather see an oni come out of a mysterious stone than a grentch or a golem, etc.
One more I forgot to mention is the Smoke Phantom... those have some nice damage too, but its still elemental damage (which means it sucks in HM). And of course the merchants are useful, just not in combat

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