Game Update - 9/9/10

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Karate Jesus
Karate Jesus
Forge Runner
#1
Quote:
Update - Thursday, September 9, 2010

Automated Tournaments
  • Updated the 2010 Automated Tournament Series Trophy in the Great Temple of Balthazar.
  • Updated the Automated Tournament map rotation.

Bug Fixes
  • Fixed a bug that prevented Holy Wrath, when recast, from resetting the number of times attack damage can be dealt back to the source.
Nothing to see here. Move along.
Crystal Of Winter
Crystal Of Winter
Frost Gate Guardian
#2
A whole month for that?
P
Polgara Val
Wilds Pathfinder
#3
I have to say that is really rather amusing To there credit though they have been a tad busy with those little GW2 demos.

Pol
AngelWJedi
AngelWJedi
Furnace Stoker
#4
wow. this sucks. if it took them a "month" do just this i hate to see how long it takes to actually do something for the game. like say halloween? xD
FengShuiDove
FengShuiDove
Forge Runner
#5
Quote:
Originally Posted by Polgara Val View Post
I have to say that is really rather amusing To there credit though they have been a tad busy with those little GW2 demos.

Pol
GW1 Live Team doesn't work on GW2.

I'd settle for a Dervish update pre-preview even.
hitsuji182
hitsuji182
Lion's Arch Merchant
#6
Useless update is useless. Thanks for deleting battles from observe, now I'm bored. :/
P
Polgara Val
Wilds Pathfinder
#7
Quote:
Originally Posted by FengShuiDove View Post
GW1 Live Team doesn't work on GW2.

I'd settle for a Dervish update pre-preview even.
Good point, how big is that team again?

Pol
M
Mashiyu
Frost Gate Guardian
#8
Hey, at least they fixed a bug IN ADDITION to the ENORMOUS change to the map rotation.

btw ... has the map rotation actually changed THIS time?
Dratyan
Dratyan
Frost Gate Guardian
#9
I was even a bit happy and excited when I realized something had changed, thought I'd be able to go back to the game and test some new builds with my Dervish... Or maybe experience new content!

Then I saw the update notes.
lemming
lemming
The Hotshot
#10
Quote:
Originally Posted by Mashiyu View Post
btw ... has the map rotation actually changed THIS time?
We'll see in three hours.
shoyon456
shoyon456
Desert Nomad
#11
Quote:
Originally Posted by Crystal Of Winter View Post
A whole month for that?
I share this sentiment. Luckily, all I do anymore is post on forums and check on Thursdays for the "update" that is never delivered.
Fusylum
Fusylum
Lion's Arch Merchant
#12
I've pretty much lost all hope, Guild Wars is one of my least favorite games to play now. Good community for the most part, good game but the downside is it all ends. Do they expect me to just farm my rear off and still enjoy the game!

Have fun...
Black Metal
Black Metal
Desert Nomad
#13
while the Live Team does not help with GW2, they did help with the two conventions
d
dusanyu
Lion's Arch Merchant
#14
and so the Anet did monthly maintenance QQ fest begins
Karate Jesus
Karate Jesus
Forge Runner
#15
Quote:
Originally Posted by dusanyu View Post
and so the Anet did monthly maintenance QQ fest begins
Yeah, I guess it's not too bad. It's only been 3 1/2 months since the last "real" update.

We should be used to that by now. Well, I am, at least.
slowerpoke
slowerpoke
Desert Nomad
#16
Quote:
Originally Posted by Karate Jesus View Post
Yeah, I guess it's not too bad. It's only been 3 1/2 months since the last "real" update.
Hey now, I'm sure they spent their time productively.
Afterall, someone needs to make the coffee for the GW2 Dev team.
stretchs
stretchs
Jungle Guide
#17
Such a joke =\
Luminarus
Luminarus
Furnace Stoker
#18
I dont understand a nick of programming, but I cant see it being that difficult to modify a couple of skills. Sit down for a day and come up between the 2 or 3 people 40 changes. Make them, submit them to the test krewe, and see how it goes. I mean most of the coding is already in there for other skills, the only skill update I can think of that might have taken alot of extra time might have been RoJ for the awesome animation, or the buff to earthshaker (although that was just the giant stomp quiver added to that skill).
TideSwayer
TideSwayer
Wilds Pathfinder
#19
Quote:
Bug Fixes

* Fixed a bug that prevented Holy Wrath, when recast, from resetting the number of times attack damage can be dealt back to the source.
Seems like every skill that gets changed to a counter system has this same exact bug that goes unfixed for a good deal of time.
-Vodka-
-Vodka-
Frost Gate Guardian
#20
*Opens Guild Wars*

"Ooh..loading bar!"

*Opens Wiki, clicks top right link*

*Sighs*

*Closes Guild Wars*