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How can I turn off auto getting range of a target
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Here is the info on the wiki http://wiki.guildwars.com/wiki/Targe..._call_a_target
Which is CTRL double click. This allows you to mark the target without attacking it.
Which is CTRL double click. This allows you to mark the target without attacking it.
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Thanks for that (assist on a called out target is very nice) but what I want is that when I cast on a target and it is out of range I do not automaticly run up to the target but just get an out of range message or the cast will not go off. Peventing me from running thru a horde of enemies when I picked the wrong target 

Horace Slughorn
Wilds Pathfinder
Experientia Docet [OHX], Trinity of the Ascended [ToA], We Gat Dis [HRUU]
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Joined Oct 2008
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yeah, as mentioned above there are game options you can look at. I found one when I decided while doing something in particular that I did not want to automatically run to the target that I clicked on (I just wanted him targeted). You can disable that feature. When you do you can click on targets (they will become your target as normal), but you will not automatically run to them.
However, I believe that any time you go to shoot/cast/attack a target you will automatically run into range. I don't think there is a way to turn that part off.
I hope that helps.
However, I believe that any time you go to shoot/cast/attack a target you will automatically run into range. I don't think there is a way to turn that part off.
I hope that helps.
Lol! It's amazing how so many people can misunderstand a simple question.
@OP - as JackSchit said, there are skills such as You Move Like a Dwarf that don't autorun to the target (which I find really annoying), but there appears to be no option to make all skills act that way. Your only option is to abort the skill by various methods (clicking on the ground, straffing, etc.), but of course, you may have already run into Schit by then.
@OP - as JackSchit said, there are skills such as You Move Like a Dwarf that don't autorun to the target (which I find really annoying), but there appears to be no option to make all skills act that way. Your only option is to abort the skill by various methods (clicking on the ground, straffing, etc.), but of course, you may have already run into Schit by then.

