I am very new to GW and GW2 looks so exciting I was interested in playing GW until 2 comes along.
I have some concerns from the trial though. I found already I am being forced to group to complete some quests in the intial starter area for Prophecies. Forced to group not because they are hard, but because you literally are required to have another player as stated in the quest text. I really hate this kind of mechanic, just hate it. I want to lvl and quest on my own terms. I prefer open ended, but I can handle a few quests if they are kil based.
I need to know if I can ignore these group quests or if I can level by simply running around killing monsters. Do I have to do quests (I know there are main ones I probably have to do, but in general) to level, is killing monsters viable or terrible exp? Etc. Just trying to understand how the games works.
Right now I am playing a Monk and so far I love the play style, just a pity to spoil it with stupid quests. I am also hoping GW2 does not employ these same lame quest mechanics to force groups.
I am not anti-group just don't want my progression to be at its mercy.
Thanks.
x


