What do you want on the next content update?

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El Perma Shadow
El Perma Shadow
Frost Gate Guardian
#1
Just curious to see what people can come up with. I know some people want a derv buff(myself included, Derv was my first character to complete a campaign)
but I would also like to see what you want nerfed.



No unnecessary comments like "FIX SHADOW FORM, NAO!!!!" or nerf something. Give a reason. No need to be prude and not give your opinion.
S
Sirius Bsns
Banned
#2
More utility with dervishes [kd, rupts, reliable non-elite deep wounds].
reaper with no name
reaper with no name
Desert Nomad
#3
...And here I was going to come in here and say the same thing, then wait for someone to point out that skill updates are not content updates. Sadly, it appears the roles are being reversed.

On topic: Umm...Menzies as a boss in FoW? He is glaringly absent...
El Perma Shadow
El Perma Shadow
Frost Gate Guardian
#4
Honestly I would like to see Scythes get buffed but only on Derv-Side since rangers and sins can use it better.
As for mysticism I would like to see better skills in this area. Yeah the god forms are cool but not many like to use them due to cost(25energy to use a decent one).

On another note. I'd like to see a Warrior buff. Not like make 100 blades more powerful. but make them harder to kill. I mean aside from high armor and little to no need for energy, make defy pain(CAN NOT BE KILLED!) a shout or a stance and give it a little regen and IAS(15-25% would be good lol).
Reason: Put any Warrior against a SF Sin (pve,not pvp). Would rather group with the sin.


Content wise: Battle At EBONHAWKE!
El Perma Shadow
El Perma Shadow
Frost Gate Guardian
#5
Quote:
Originally Posted by reaper with no name View Post
...And here I was going to come in here and say the same thing, then wait for someone to point out that skill updates are not content updates. Sadly, it appears the roles are being reversed.

On topic: Umm...Menzies as a boss in FoW? He is glaringly absent...
True I said content. Put anything you want updated here (skills included)
reaper with no name
reaper with no name
Desert Nomad
#6
Quote:
Originally Posted by El Perma Shadow View Post
Honestly I would like to see Scythes get buffed but only on Derv-Side since rangers and sins can use it better.
As for mysticism I would like to see better skills in this area. Yeah the god forms are cool but not many like to use them due to cost(25energy to use a decent one).

On another note. I'd like to see a Warrior buff. Not like make 100 blades more powerful. but make them harder to kill. I mean aside from high armor and little to no need for energy, make defy pain(CAN NOT BE KILLED!) a shout or a stance and give it a little regen and IAS(15-25% would be good lol).
Reason: Put any Warrior against a SF Sin (pve,not pvp). Would rather group with the sin.
Once again with this myth. Rangers cannot use scythes better than dervishes. It's the warriors and assassins that do.
End
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Forge Runner
#7
Quote:
Originally Posted by El Perma Shadow View Post
make defy pain(CAN NOT BE KILLED!) a shout or a stance and give it a little regen and IAS(15-25% would be good lol).
Reason: Put any Warrior against a SF Sin (pve,not pvp). Would rather group with the sin.
The mere fact you have to suggest this to bring it up to a permas lvl....is the reason I say perma needs to be nerfed
El Perma Shadow
El Perma Shadow
Frost Gate Guardian
#8
Quote:
Originally Posted by reaper with no name View Post
Once again with this myth. Rangers cannot use scythes better than dervishes. It's the warriors and assassins that do.
Rangers can use the scythe skills for cheaper due to expertise attribute and are able to spam them more efficiently(Gap is closer than the others due to Mysticism's effects). Haven't seen too many Wars with Scythes but I am normally not playing in areas that don't see too many people now-a-days.

Quote:
Originally Posted by End View Post
The mere fact you have to suggest this to bring it up to a permas lvl....is the reason I say perma needs to be nerfed
True on another level but what stick a rusty knife into flesh wound. If you nerf SF even more then it becomes unusable and people stop playing sins all together. I think that shadow form should have the effect of either A: Lowering your aggro radius (No real gain or loss from this, pretty much useless) or B: All melee attacks miss. Shadow form is mostly used in areas with lots of spell casters, but back to restating the obvious, most people who play now USE shadow form on a daily basis.
Black Metal
Black Metal
Desert Nomad
#9
the next content update will be the next part of GW:B
c
carlos13
Ascalonian Squire
#10
Quote:
Originally Posted by El Perma Shadow View Post
Rangers can use the scythe skills for cheaper due to expertise attribute and are able to spam them more efficiently
All rangers do is spam skills which can be done with a warrior and sins just as well, the only difference is that sins and wars do more dmg due to armor penetration and critical strikes.

Only the other hand i except to see more of guild wars beyond
End
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Forge Runner
#11
Quote:
Originally Posted by El Perma Shadow View Post
True on another level but what stick a rusty knife into flesh wound. If you nerf SF even more then it becomes unusable and people stop playing sins all together. I think that shadow form should have the effect of either A: Lowering your aggro radius (No real gain or loss from this, pretty much useless) or B: All melee attacks miss. Shadow form is mostly used in areas with lots of spell casters, but back to restating the obvious, most people who play now USE shadow form on a daily basis.
Block Stance + IAS with a reasonable upkeep sounds fairer to me

Maybe 50 or 75% block with 80% upkeep(at 12 shadow arts I suppose) with a 25% IAS


or revert it to its orginal state...with a 2 second hit to the length as it was perma-able before...this way it won't be...and it will go back to being a small solo farming skill...
S
Shriketalon
Lion's Arch Merchant
#12
The other god realms.

I know there are plenty of balance issues, and those need to be worked at in turn, but I would also like the crew that's been working on the War in Kryta to push forward in making new playable content, rather than skill balances alone. (taking a bit of a tangent, I know, but you did say content update )

And right at the top of my personal list are the domains of Melandru, Lyssa, and Dwayna.
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Forge Runner
#13
Quote:
Originally Posted by Shriketalon View Post
The other god realms.

I know there are plenty of balance issues, and those need to be worked at in turn, but I would also like the crew that's been working on the War in Kryta to push forward in making new playable content, rather than skill balances alone.

And right at the top of my personal list are the domains of Melandru, Lyssa, and Dwayna.
Whole new areas aren't gonna happen...sad but true...just to much work...
DigitalFear
DigitalFear
Jungle Guide
#14
Menzies halloween quest line like they did last year, and fight against Menzies, just like Dhuum.

(...As long as Menzies will look as badass as Dhuum...just saying )
End
End
Forge Runner
#15
Quote:
Originally Posted by DigitalFear View Post
Menzies halloween quest line like they did last year, and fight against Menzies, just like Dhuum.

(...As long as Menzies will look as badass as Dhuum...just saying )
Thats about in line with the time frame for the next content update :P
cosyfiep
cosyfiep
are we there yet?
#16
I would like to see them add the last few glove sets for the deldrimor armor so that it can also be added to the HoM...there is only like 4 to finish, really.
I would also like to see another ele armor set from prophecies since they only get 4 elite ones (most of the others have 5 except necros?--and give them another set too so all the core has 5 sets from prophecies).
I would like to see that other white mantle wand--not the fairy godmother one, the one in the data---drop from some boss or whatever mantle.
I would like to see what happened to evennia and thacky.

and yeah pumping up dervishes would be nice too....
I would also like to see an update that doesnt have to have 2 or 3 updates to correct things they didnt have 'time' to clean up before they put them live.

thats a start------
StormX
StormX
Krytan Explorer
#17
Dervish update QQ* or at this point anything more substantial than XXXX change to guild lord's AI (or some other lame shit that no one gives a crap about) would be nice
Bristlebane
Bristlebane
Desert Nomad
#18
* New Bonus Mission Pack #1: A new elite dungeon, Catacombs of Ascalon, where players manage to get inside the catacombs and find out a terrible secret.

* Dervish Update, where Dervishes can sweep through enemies like Sauron did in Lord of the Rings. Well, or just make them more desireable to play as primary profession.

* New Bonus Mission Pack #2, True Defender of Ascalon. Experience the last battles against Charrs from the Northlands as a challenge mission. You fight off waves of Charrs that just get more and more tough.

* New Bonus Mission Pack #3, Secrets of Orr. Find out shocking truths about the lost Kingdom of Orr and their role in the coming wars against the Dragons, and a revelation on who built the catacombs and tunnels under Tyria.
MMSDome
MMSDome
Raged Out
#19
Nerf DwG

Remove Shadow Form
Axel Zinfandel
Axel Zinfandel
Desert Nomad
#20
I'm pretty sure at this point I'm just rooting for a content update in general.