Seeing as how they nerfed Fast Casting so that it doesn't work on outside profession spells that are under two seconds, to make sure mesmers don't go out of class, soul reaping and ES need to be nerfed too in order to make sure necros stay as necros and els stay as els.
For necros, they should only get the energy from a kill if a mob was killed by the necro using a necro spell. That'll prevent them from going N/rt. Likewise Energy storage should be nerfed such that only el spells can draw from the extra energy and that is only after their normal pool that all skills can use has been exhausted. Plus energy storage skills should only effect el spells and only trigger on them.
Soul Reaping and Energy Storage should be nerfed
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/notsigned. There isn't anything wrong with either of those attributes. Besides, other than ER Infuse Prot and ER Orders there really isn't much reason to run Ele's at all. Making ER only affect Ele skills (or at least be less effective for non-Ele spells) and giving Ele's spammable skills worth using is a better solution.
Also,
That will probably reduce SR to about 0.001% of it's current usefulness. Again, it's not like N/Rt is a problem.
Also,
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| For necros, they should only get the energy from a kill if a mob was killed by the necro using a necro spell. |
L
soul reaping was already nerfed once by limiting the energy gain you can get to only 3 times every 15 seconds. How is energy storage overpowered? lmao. eles need the energy for their high energy skills...
and how does nerfing energy management attributes of other classes in anyway balance them with an attribute of another class that has NOTHING to do with energy management?
/notsigned
what are you thinking...
and how does nerfing energy management attributes of other classes in anyway balance them with an attribute of another class that has NOTHING to do with energy management?
/notsigned
what are you thinking...
Well I was just thinking, if we are going to nerf a profession so it can't use it's primary for skills outside of that profession (like divine favor doesn't work on any other class's spells) maybe we should make a rule that primary attributes and their skills should only work on abilities within that class.
C
/notsigned
1. GW is supposed to feature dual-class characters. The fact that the only way a-net can come up with to "fix" mesmers involves forcing them to be uni-class characters is a sign that (a) mesmers have really bad problems -- maybe even problems with no good solutions -- and (b) maybe a-net should re-think their intended solution. It does not mean that other classes should be messed up in a similar manner.
2. My opinions on SR should be well known. In any event, here's some additional food for thought: Energy is NOT a good with a linear utility function in GW; it's a stairstep function. Having more energy is not always better; it's only better when you have enough more to do something worthwhile that you couldn't before. Turns out that there's very few good skills in GW that aren't already affordable on "easy-access" e-management options that are available to any class, like GoLE. There's some necro, ranger, and mesmer skills (all of which are deliberately over-priced to compensate for those classes having e-management capabilities), and there's some monk skills (which require either DF or ER to use effectively), and that's about it. People are quick to point to N/Rt as the prime example of secondary abuse, but the broken part is the resto skills. Those who have been around here long enough may recall Carinane's proof-of-concept Me/Rt healer heroes that performed just as well as N/Rt heroes. Why? Because Inspiration gives enough energy to abuse Resto; the surplussage from SR is unnecessary.
3. ES is a terrible attribute. The only thing it has going for it is the fact that there's one good skill in it. (And I'd be loathe to break that skill right now, since it's the only thing keeping eles from being another total garbage class.)
1. GW is supposed to feature dual-class characters. The fact that the only way a-net can come up with to "fix" mesmers involves forcing them to be uni-class characters is a sign that (a) mesmers have really bad problems -- maybe even problems with no good solutions -- and (b) maybe a-net should re-think their intended solution. It does not mean that other classes should be messed up in a similar manner.
2. My opinions on SR should be well known. In any event, here's some additional food for thought: Energy is NOT a good with a linear utility function in GW; it's a stairstep function. Having more energy is not always better; it's only better when you have enough more to do something worthwhile that you couldn't before. Turns out that there's very few good skills in GW that aren't already affordable on "easy-access" e-management options that are available to any class, like GoLE. There's some necro, ranger, and mesmer skills (all of which are deliberately over-priced to compensate for those classes having e-management capabilities), and there's some monk skills (which require either DF or ER to use effectively), and that's about it. People are quick to point to N/Rt as the prime example of secondary abuse, but the broken part is the resto skills. Those who have been around here long enough may recall Carinane's proof-of-concept Me/Rt healer heroes that performed just as well as N/Rt heroes. Why? Because Inspiration gives enough energy to abuse Resto; the surplussage from SR is unnecessary.
3. ES is a terrible attribute. The only thing it has going for it is the fact that there's one good skill in it. (And I'd be loathe to break that skill right now, since it's the only thing keeping eles from being another total garbage class.)
Del
Desert Nomad
RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.
R/
Joined Sep 2009
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You're some fast ones, huh? I'm pretty sure the original post was sarcastic.
If I'm wrong... I guess that just shows how much I would have to disagree with the idea. His second post does have me a little torn on whether or not he's serious. |
@ OP /notsigned. leave eles alone.
F
Quote:
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You're some fast ones, huh? I'm pretty sure the original post was sarcastic.
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The above attributes aren't an issue there, although you could make the case that soul reaping is still ruining PvE.
Bring up expertise and you may have a point, Albeit that was already nerfed once.
Del
Desert Nomad
RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.
R/
Joined Sep 2009
Soul reaping should be nerfed, but not like this.
Energy storage is fine, maybe even underpowered.
Also, quit whining. My mesmer is going to be hit hard by this too, and I created her for the express purpose of spamming EVAS. You don't see me complaining, do you? There is a need in this case to prevent mesmers from abusing FC on other professions' skills, but not one for energy storage and certain other attributes (though I will admit that the enchanced crit rate of critical strikes really needs to only apply to daggers). Don't forget, mesmers are getting huge buffs.
Energy storage is fine, maybe even underpowered.
Also, quit whining. My mesmer is going to be hit hard by this too, and I created her for the express purpose of spamming EVAS. You don't see me complaining, do you? There is a need in this case to prevent mesmers from abusing FC on other professions' skills, but not one for energy storage and certain other attributes (though I will admit that the enchanced crit rate of critical strikes really needs to only apply to daggers). Don't forget, mesmers are getting huge buffs.
S
Make soul reaping have a different effect. "Every time a creature dies within earshot, you get one Soul. The next Necromancer skill you use has its energy cost reduced by 1 for each rank in Soul Reaping. Can only hold three souls at a time."
That'll keep the theme, make Soul Reaping great for Necros doing Necro things, but it WON'T allow them to dominate any other profession by having a limitless energy pool.
That'll keep the theme, make Soul Reaping great for Necros doing Necro things, but it WON'T allow them to dominate any other profession by having a limitless energy pool.


