drop rate nerf since 2/25?

2 pages • Page 1
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Septeric
Ascalonian Squire
• #1
is it me or has anyone else noticed that the PvE drop rates have drastically diminished since the 2/25 update?

since i have had to scramble to make new builds after the update and try all areas over again.. i have seen that the drops are not so good.

i would think.. according to the gw wiki.. that drop rates 'temporarily decrease' when an area is 'farmed' to much.. and that there would be excellent drops since the 'nerf' to PvE farming.. so to speak... since places like doomlore shrine is a ghost town these days... (an example)

though i am one of 10's of thousands of players.. just wondering if it was only me or not that noticed it.
U
UnChosen
Wilds Pathfinder
• #2
Quote:
Originally Posted by Septeric View Post
is it me or has anyone else noticed that the PvE drop rates have drastically diminished since the 2/25 update?

since i have had to scramble to make new builds after the update and try all areas over again.. i have seen that the drops are not so good.

i would think.. according to the gw wiki.. that drop rates 'temporarily decrease' when an area is 'farmed' to much.. and that there would be excellent drops since the 'nerf' to PvE farming.. so to speak... since places like doomlore shrine is a ghost town these days... (an example)

though i am one of 10's of thousands of players.. just wondering if it was only me or not that noticed it.
The drop rate had ALWAYS been crappy EVERYWHERE. The only reason people didn't leave en mass like they did in DoA was the presence of SF and 600/Smite, which masked just how horrible the drops are. People just didn't bother to pay attention to the drops when they know they can make it up with a few casual UW SCs or dungeon runs.
S
Septeric
Ascalonian Squire
• #3
lol.. though i tend to agree without letting to much of my experience with other games bleed through as to think how gw should be...

i still go into the same areas with the same amount of humans or heros.. but as i said.. the drops are way off.. to me anyway.

example:

pre 2/25
ToPK. would go in as a A/Me and a bond monk..(cuz i'm lazy and slow).. get 4-6 ectos an hour...

post 2/25
new A/Me Solo build.. 2 hours.. none

only an example
Shayne Hawke
Shayne Hawke
Departed from Tyria
• #4
I don't think the drop rate system has changed in at least a year, why complain now?
S
Septeric
Ascalonian Squire
• #5
what makes you believe any question i had was a complaint?

edit: though i thank you for your input as to the drop rate
H
Heloniar
Academy Page
• #6
they should at least increase the drop rates of some materials or even hard gold. avg HM gold drop of 100/ by 8 = a really slow and horrible way to get titles..
dr love
dr love
...is in denial
• #7
drop rates have been crap since the loot scaling update etc.
KZaske
KZaske
Jungle Guide
• #8
Quote:
Originally Posted by dr love View Post
drop rates have been crap since the loot scaling update etc.
Very, Very true.
T
Targren
Desert Nomad
• #9
I dunno. I did notice around Xmas... raptors and vaettirs had all but stopped dropping CC shards. That seemed to carry over to the tokens for the CNY.
Owik Gall
Owik Gall
Wilds Pathfinder
• #10
Always been crap for me. Still farming for Amber Aegis with no luck. Not one. I heard anet feels great that ppl are farming a lot in a game they've created, but this has gone a bit too far. Hardly any decent stuff gets dropped. They make a mediocre item like Murakai's Blade rarely drop, and it's a blade that not many ppl care for and it's not just b/c it was easily farmed while 600 smite use to be along. Same goes for any other dungeon items. I'm sure the farming nerfs are to make dungeon team running more frequent, but I think it'll be the opposite and turn those places to ghost towns. Bad drops for "meh" items is bad and not good for how the game is played now a days.
T
Tresa
Ascalonian Squire
• #11
My farming builds and target areas weren't affected by the update, but I have noticed that my drops seemed to change. Obviously, it could simply be a run of bad luck, but it's certainly curious.
A
AlsPals
Lion's Arch Merchant
• #12
Whoa...conspiracy theories. The last major change was Loot Stealing.
B
Bertie Bullet Bow
Frost Gate Guardian
• #13
Funny theory - my UW drop rates sky-rocketed after the update - 5 ectos and some good golds in an hour. Guess you're just unlucky and I'm not?
R
Riot Narita
Desert Nomad
• #14
Quote:
Originally Posted by Targren View Post
I dunno. I did notice around Xmas... raptors and vaettirs had all but stopped dropping CC shards. That seemed to carry over to the tokens for the CNY.
No change there. Drop rates for those have been terrible for as long as I can remember. I presume, to encourage people to do the event quests to get CC's, tokens etc.

Quote:
Originally Posted by Septeric View Post
according to the gw wiki.. that drop rates 'temporarily decrease' when an area is 'farmed' to much
That is bullsh*t. I've farmed an area when I was practically the only one in town, and farmed the same area when it was seething with farmers. In each case, after several 100's of runs, the average drop rates were the same.

I was trying out an OF build against Vaettirs last night. Cleared the area about 8 times. Drops were trash - nearly all white items, a bunch of blues... but almost no golds or purples at all. Could be just bad luck, didn't do enough runs to tell... and I can't compare properly anyway, because the last time I farmed Vaettirs was before keg-bombing got nerfed.

I'll do some Raptor runs tonight... it's my usual farm when event items are dropping, or when I need some dust or iron. And (based on many 1000's of runs) I've got a good idea of how much stuff drops in an hour on average. If the rates are persistently bad, or below the usual minimums... I think I'll notice.

Lucky Weekend is coming up (hopefully), and Easter... and that's when I'll know for sure if they changed something.
Arduin
Arduin
Grotto Attendant
• #15
Quote:
Originally Posted by Septeric View Post
i would think.. according to the gw wiki.. that drop rates 'temporarily decrease' when an area is 'farmed' to much.. and that there would be excellent drops since the 'nerf' to PvE farming.. so to speak... since places like doomlore shrine is a ghost town these days... (an example)
Got any statistical data, either produced by yourself or contributions to the wiki, to back this up? Otherwise this is just another of those 'random is random' threads, only created because you've had a stroke of bad luck in the past week.
Tenebrae
Tenebrae
Forge Runner
• #16
Well , for me its been the opposite. The dungeons i use to do now have more drops ( white , blue , purple ) after the update and even the end chest drop less gems. Guess its all about luck ...
K
Kook~NBK~
Grotto Attendant
• #17
The only sucky drop rate I've noticed is that of Pillaged Goods.
g
gremlin
Furnace Stoker
• #18
I do think it's just luck, because I have always had good days and bad days with drops.
However I do have a feeling that drop rates have been altered on a regular basis since the game started, and I think some have been increased.

Its a good way of regulating the game without having to get into a debate with players as to the rights and wrongs.

We do not know drop rates or at least I don't but I guess in anets opinion something is being achieved too easily they might well reduce the drops or the quality of same.
Tenebrae
Tenebrae
Forge Runner
• #19
Quote:
Originally Posted by Kook~NBK~ View Post
The only sucky drop rate I've noticed is that of Pillaged Goods.
Amen dude. Well i think its drop always sucked but making Nic ask for this sht was pretty annoying ...
Xsiriss
Xsiriss
Jungle Guide
• #20
They've always been crappy since various things liek loot scaling. The reason people farmed so godam much is because there's literally no other way of making money and/or getting good drops.