Solo Farming Vaettirs (A/Me or A/E) With The Updated Shadow Form

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S
Sun Fired Blank
Jungle Guide
#1


Build #1:

- Arcane Echo
- Shadow Form
- Way of Perfection
- Ether Nightmare
- Cry of Pain
- Radiation Field
- Channeling
- Elemental Resistance

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Build #2:

- Glyph of Swiftness
- Shadow Form
- Frigid Armor
- Glyph of Lesser Energy
- Burning Speed
- Armor of Earth
- Way of Perfection
- Heart of Shadow

Template Code: OwZUkSVus/OSfdW7EZczKFEQEIA

Equipment:

Blessed Imperial Mask of Superior Shadow Arts
Blessed Imperial Guise of Major Vigor
Blessed Imperial Gloves of Attunement
Blessed Seitung Leggings of Attunement
Blessed Seitung Shoes of Attunement

Fiery Runic Blade of Enchanting
Enchantments last 20% Longer
Inscription: "I have the power!"
Energy +5

Gloom Shield of Devotion
Armor: 16
Health +45 (while Enchanted)
Inscription: "Like a Rolling Stone"
Armor +10 (vs. Earth damage)

Armor:

+ 70 (base)
+ 10 (insignia)
+ 8 (shield)
+ 10 (inscription)
+ 40 (stance) or +46 (enchantment)

1st: Damage Reduction (Armor): ~75%
2nd: Damage Reduction (Linear): -10
Net Result: 0 damage

The first concept probably works for other areas if you substitute your inscription and stance. It probably also works for physicals with Physical Resistance, but you should take the +10 vs. physical, +10 vs. typed insignias. Be careful as physical damage skills often have hefty armor-ignoring bonuses. You may need a Barrier-Bonder or some kind of greater direct or physical damage mitigation (Stoneflesh Aura, Shroud of Distress, Unseen Fury, Armor of Sanctity, etc. or Feigned Neutrality for a short-term heal).

The Elemental Mantra Stances work after the linear damage reduction, so Mantra of Earth plus another sin enchantment doesn't work by itself, although it may work using a Barrier Bonder.

The new version of Shadow Form makes Vaettirs and other monsters hold aggro for much longer than before. They usually won't scatter until they're near death, so corner blocking isn't entirely required (but helps).

The new Shadow Form is in some ways much stronger than the old version. I was thinking of using it with a Barrier Bonder to go and try some quests I haven't tried for a while.
Xsiriss
Xsiriss
Jungle Guide
#2
How'd you run there,with no speed boost?
S
Sun Fired Blank
Jungle Guide
#3
You can run from Longeye's Ledge to Jaga Moraine without an IMS and without having to stop for patrols.
Kordis Sol
Kordis Sol
Ascalonian Squire
#4
on a slightly different approach, if you are an ele and use obby flesh, its MUCH more fun now without being slowed down.
S
Sun Fired Blank
Jungle Guide
#5
After some testing, you can take Shroud of Distress in place of Way of Perfection but ultimately it doesn't help for this run -- if you have the +10 vs. earth shield. The +40 armor from Elemental Resistance or Armor of Earth is what prevents you from dying. If you don't have a +10 vs. earth shield (or any shield), you must have Shroud of Distress because your health will eventually reach 50%, and if you don't have it, you will die.

Energy for Shroud gets extremely tight on the A/E bar. You can probably drop Frigid Armor (Shroud will heal you back up) or Heart of Shadow (if you're confident you won't get body-blocked) for Fire Attunement.

Edit: definitely Frigid Armor for Fire Attunement.
J
Johny bravo
Wilds Pathfinder
#6
What kind of times are you looking at?
At this point I would think the ele run is quicker now without the movement penalty. I haven't tried out the sin bars yet but I think the ele is faster.

Currently I use
Glyph of swiftness
OF
Stoneflesh
Mantra of Earth
Sliver
Crystal Wave
EBSOH

8th slot
Still playing around with rad field and arcane echo for a second sliver or wave.

Anyone use something different for the ele
A
Andemius
Krytan Explorer
#9
I've been using this for a few days now:

A/Me

16 SA
12 Critical
3 DA

Ded Paradox
Shadow Form
Shroud of Distress
Way of Perfection
Way of the Master
Critical Agility
Ether Nightmare
Cry of Pain

SS rank: 6
Luxon Rank: 11

Need a zealous 20% ench sythe

I can clear them all in 4 mins so same as OP. Just gotta make sure you group them all up before you take too much damage.
Ferret Deathsquad
Ferret Deathsquad
Lion's Arch Merchant
#10
hmm.. might have to try both ways. Looks like fun
Skyy High
Skyy High
Furnace Stoker
#11
Nice to see some new builds being thought up.
aeligos
aeligos
Academy Page
#12
another SF build!

awesome for us, but......., i think someone over at ANET is going to get canned for not screwing us completely with that meganerf.

-.-
Atro
Atro
Miss the good ol' days
#13
Just tried both build, good job with the builds.

Personally i like the ame better because there isnt slow down in the build also you have to be really careful not to get stuck, RF can be switched out for a teleport, I didnt see too big of a difference.

Again good job.

Quote: Originally Posted by aeligos View Post
another SF build!

awesome for us, but......., i think someone over at ANET is going to get canned for not screwing us completely with that meganerf.

-.- I think A-net purposely didnt Smiter's Boon SF
F
FoxBat
Furnace Stoker
#16
If it's those loot-scaled glacial stones you're after, sliver armor is a vastly better compromise. Spending minutes rounding everything up and having everything die within a second of each other is the last thing you want to do for loot scaled goods.
Braxton619
Braxton619
Desert Nomad
#17
Very interesting builds. Will test later.
Kordis Sol
Kordis Sol
Ascalonian Squire
#19
is there anything here that shows what is affected by loot scaling?
D
Dogzy
Frost Gate Guardian
#20
I have been using E/Me .. Gotten the time down to 3mins


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+3 Earth on headpiece and you should be fine.